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Mobile artillery unit effective against stationary targets. • Must use barrage ability to attack. • Low health and armor.
vehicles
Sight Range
35
Speed
5.4
Acceleration
2
Deceleration
3.5
Max Range
180
Target Size
23
Capture Multiplier
0
Decapture Multiplier
0
medium tank
frontal
50
side
37.5
rear
25
Upgrades the unit with a spotting scope.
Increases vision by +10 when stationary.
30
Fires rounds at the target location. Wide blast radius. Very effective against stationary targets.
Barrages have less accuracy at long-range.
Fires an indirect barrage of shells at the target.
Offensive / Select target position
Fires an indirect barrage of shells at the target.
Offensive / Select target position
Fires rounds at the target location. Wide blast radius. Very effective against stationary targets.
Offensive / Select target position
Fires 3 shells at the target unit's position. Unit will track the target even if it moves until it loses vision or the barrage is complete. Effective versus ground targets. Moderate blast radius.
35
Fires 5 shells at the target unit's position. Unit will track the target even if it moves until it loses vision or the barrage is complete. Effective versus ground targets. Moderate blast radius.
35
Orders the crew to repair their own vehicle.
Support / Timed
25
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
50
320
60
12
240
18
XP: 1500
XP: 4500
XP: 9000
cannon - explosive weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
1
1
1
Rounds per minute (RPM)
6
6
6
Range of Fire
40
80
180
Penetration
1000
1000
1000
Scatter Area
81
324
1108
Min.
Max.
Damage
160
160
AoE Radius
-
6
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.