vehicles
Sight Range
35
Speed
3.8
Acceleration
1.5
Deceleration
2
Max Range
45
Target Size
26
Capture Multiplier
0
Decapture Multiplier
0
heavy tank
frontal
380
side
210
rear
80
Upgrades the unit with a pintle-mounted machine gun.
Increases anti-infantry firepower.
50
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
Immediately launches and detonates explosives in an area around the vehicle. Deals high damage to nearby infantry.
35
Unit will not engage unless given a manual attack order when active.
This unit has +5 increased range over other tanks, giving the unit a total of 45 range.
60
720
200
24
1200
36
XP: 3440
XP: 10320
XP: 20640

cannon - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.075
0.0475
0.035
Rounds per Minute (RPM)
10
10
10
Range of Fire
0
22.5
45
Penetration
300
250
220
Scatter Area
0
27
52
Min
Max
Damage
240
240
AoE Radius
-
4.5

hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.35
0.25
0.1
Rounds per Minute (RPM)
533
459
402
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
22
168
246
Min
Max
Damage
3
3
AoE Radius
-
0

lmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.35
0.25
0.1
Rounds per Minute (RPM)
533
459
402
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
22
168
246
Min
Max
Damage
3
3
AoE Radius
-
0
hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.65
0.55
0.3
Rounds per Minute (RPM)
261
331
382
Range of Fire
7
20
35
Penetration
2.2
1.8
1.4
Scatter Area
22
168
246
Min
Max
Damage
5
5
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.