A steadfast and elite force that can hold against even the most stubborn foe. Unlock unique arsenals to specialize your forces.
Support infantry armed with close-range MP40 sub machine guns.
infantry
Sight Range
42
Speed
3.6
Max Range
35
Target Size
1
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Upgrades the squad with a flamethrower. Flamethrowers ignore cover and deal area of effect damage that is effective against infantry, buildings, and emplacements.
50
Upgrades the squad with minesweepers, wire cutters, and increases the squad's repair speed.
Allows the squad to Detect and Defuse Mines. Can cut Barbed Wire. Increases health restored by repairs by +2.5 per second.
30
Upgrades the squad with a grenade launcher. Grenades have a small blast radius and are effective against infantry at range.
75
Repairs the target vehicle, building, bridge, or emplacement over time. Hold CTRL to override repair command, allowing the unit to garrison structures or vehicles.
Restores +8 health per second. Unit takes +100% additional damage and is +200% easier to hit while repairing.
Destroys a section of barbed wire, enabling access to infantry.
Orders the squad to equip or unequip a minesweeper. When equipped, minesweepers allow the unit to find and defuse enemy mines.
Deploy a Booby Trap on the targeted point that explodes when enemies attempt to capture the sector.
Defensive / Select friendly territory point
25
12
125
4
20
4
285
1
XP: 400
XP: 800
XP: 1600
Provides heavy cover.
Free
Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters.
Free
Blocks vehicle movement and provides heavy cover. Can be Crushed by heavy tanks.
Free
Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles.
30
Fighting position that can be garrisoned by infantry or heavy machine gun teams. Reverts to neutral control when ungarrisoned.
50
Emplacement that can be garrisoned by infantry and heavy machine guns for defensive bonuses.
175
Emplacement extremely effective against all vehicles. Has long-range. Can shoot down aircraft.
320
45
Blocks infantry and light vehicle movement, but can be crushed by certain light vehicles, medium and heavy vehicles. Cannot be destroyed by wire cutters.
Free
Can deploy unmanned Team Weapons.
250
Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage.
50
Emplacement effective against infantry and light vehicles. Can shoot down aircraft.
200
25
smg - small arms
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.42
0.3
0.24
Rounds per minute (RPM)
187
50
25
Range of Fire
7
15
35
Penetration
1
1
1
Scatter Area
22
103
246
Min.
Max.
Damage
5
5
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.