vehicles
Sight Range
35
Speed
5.2
Acceleration
1.8
Deceleration
4
Max Range
40
Target Size
23
Capture Multiplier
0
Decapture Multiplier
0
heavy tank
frontal
330
side
140
rear
80
Upgrades the unit with a spotting scope.
Increases vision by +10 when stationary.
30
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
Orders the crew to repair their own vehicle.
Support / Timed
25
Vehicle targets hit by the Panther's main gun are marked. Marked targets are easier to hit and are revealed for a short period of time, even in the fog of war.
Marked enemies are +25% easier to hit for 8 seconds. Unit is revealed in the fog of war.
Unit will not engage unless given a manual attack order when active.
45
550
100
16
900
24
XP: 2000
XP: 6000
XP: 12000

cannon - ballistic weapon
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.1
0.05
0.04
Rounds per Minute (RPM)
15
15
15
Range of Fire
0
20
40
Penetration
300
250
220
Scatter Area
0
46
88
Min
Max
Damage
160
160
AoE Radius
-
3

hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.35
0.3
0.175
Rounds per Minute (RPM)
533
459
402
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
22
168
246
Min
Max
Damage
3
3
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.