team_weapons
Sight Range
35
Speed
3.6
Max Range
160
Target Size
1.33
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle.
Fires incendiary rounds that continuously damage infantry and structures in the area after detonating.
Barrages have less accuracy at long-range.
Unit has improved survivability in Open and Light cover.
Passive
Fires special smoke rockets. Smoke clouds continuously damage infantry and blocks vision.
Smoke blocks vision for a short period of time.
40
45
360
9
28
5
320
440
9
XP: 1300
XP: 3900
XP: 7800
nebelwerfer - explosive weapon
Moving Accuracy Multiplier
1
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.75
0.5
0.25
Rounds per Minute (RPM)
0
0
0
Range of Fire
60
50
160
Penetration
35
35
35
Scatter Area
302
251
804
Min
Max
Damage
0
0
AoE Radius
-
5

smg - small arms
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.42
0.25
0.1
Rounds per Minute (RPM)
231
76
32
Range of Fire
7
15
35
Penetration
1
0.9
0.85
Scatter Area
22
103
246
Min
Max
Damage
2
2
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.