A steadfast and elite force that can hold against even the most stubborn foe. Unlock unique arsenals to specialize your forces.
Effective against structures, team weapons, and stationary infantry. • Must use barrage ability to attack. • Barrages deal burn damage in a wide area. • Can be towed.
team_weapons
Sight Range
35
Speed
3.6
Max Range
160
Target Size
1.33
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle.
Fires incendiary rounds that continuously damage infantry and structures in the area after detonating.
Barrages have less accuracy at long-range.
Unit has improved survivability in Open and Light cover.
Passive
Fires special smoke rockets. Smoke clouds continuously damage infantry and blocks vision.
Smoke blocks vision for a short period of time.
40
45
360
9
28
5
320
440
9
XP: 1300
XP: 3900
XP: 7800
nebelwerfer - explosive weapon
Moving Accuracy Multiplier
1
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.75
0.5
0.25
Rounds per minute (RPM)
16
16
16
Range of Fire
-1
-1
160
Penetration
35
35
35
Scatter Area
0
0
804
Min.
Max.
Damage
0
0
AoE Radius
-
5
smg - small arms
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.42
0.25
0.1
Rounds per minute (RPM)
225
62
26
Range of Fire
7
15
35
Penetration
1
0.9
0.85
Scatter Area
22
103
246
Min.
Max.
Damage
2
2
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.