german faction icon

Wehrmacht

A steadfast and elite force that can hold against even the most stubborn foe. Unlock unique arsenals to specialize your forces.

Image for /icons/races/german/team_weapons/nebelwerfer_150mm_ger.png}
Image for /icons/common/units/symbols/rocket_nebelwerfer_41_150mm_ger.png}

Nebelwerfer 42 Rocket Launcher Team

Effective against structures, team weapons, and stationary infantry. • Must use barrage ability to attack. • Barrages deal burn damage in a wide area. • Can be towed.

Stats

nebelwerfer_150mm_ger

team_weapons

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Sight Range

35

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Speed

3.6

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Max Range

160

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Target Size

1.33

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Armor

1

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Capture Multiplier

1

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Decapture Multiplier

1

Abilities

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Support / Select unit capable of towing

Transport Heavy Weapon

Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle.

Image for /icons/common/abilities/barrage_nebelwerfer_ger.png}
Offensive / Select target position

Incendiary Rocket Barrage

Fires incendiary rounds that continuously damage infantry and structures in the area after detonating.

Barrages have less accuracy at long-range.

Image for /icons/common/abilities/anti_mine_sherman_us.png}

Cover Training

Unit has improved survivability in Open and Light cover.

Passive

Image for /icons/legacy/abilities/ability_british_rp3_white_phospherous_barrage.png}
Support / Select target position

White Phosphorus Barrage

Fires special smoke rockets. Smoke clouds continuously damage infantry and blocks vision.

Smoke blocks vision for a short period of time.

Costs
munition

40

Stats

Costs
time_seconds

45

manpower

360

popcap

9

Reinforce
cost

28

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
80
80
80
80

320

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440

440

Upkeep per minute
manpower

9

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1300

  • Veteran ability
  • +15 ability recharge speed
vet 2 starvet 2 starvet 2 empty star

XP: 3900

  • +20% rate of fire
  • +20% ability recharge speed
vet 3 starvet 3 starvet 3 star

XP: 7800

  • +20 damage reduction
  • +20% ability range
  • +20% weapon scatter accuracy

Loadout

1
150mm_dummy_nebelwerfer_ger
150mm dummy nebelwerfer ger

nebelwerfer - explosive weapon

Moving Accuracy Multiplier

1

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.75

0.5

0.25

Rounds per minute (RPM)

16

16

16

Range of Fire

-1

-1

160

Penetration

35

35

35

Scatter Area

0

0

804

Min.

Max.

Damage

0

0

AoE Radius

-

5

2
mp40_crew_ger
mp40 crew ger

smg - small arms

Moving Accuracy Multiplier

0.85

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.42

0.25

0.1

Rounds per minute (RPM)

225

62

26

Range of Fire

7

15

35

Penetration

1

0.9

0.85

Scatter Area

22

103

246

Min.

Max.

Damage

2

2

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.