Image for /icons/races/german/vehicles/nashorn_german.png}
Image for /icons/common/units/symbols/vehicle_german_elefant_tank_destroyer_symbol.png}

Nashorn Heavy Tank Destroyer

Medium vehicle extremely effective against tanks and vehicles at long-range. Must face target directly to fire.

german faction icon

Stats

nashorn_ger

vehicles

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Sight Range

35

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Speed

1

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

1

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

1.2

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

60

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

24

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Vehicle Armor

medium tank

Vehicle Type
Frontal Armor

frontal

50

Frontal Armor

side

37.5

Frontal Armor

rear

25

Abilities

Image for /icons/common/abilities/ability_m2_smoke_pot.png}
Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.

Smoke blocks vision for a short period of time.

Costs
munition

25

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds

45

manpower

420

fuel

120

popcap

14

Hitpoints
Image for /icons/common/squad/squad.png}
600

600

Upkeep per minute
manpower

21

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 2000

  • Veteran ability
  • +25% acceleration and deceleration
vet 2 starvet 2 starvet 2 empty star

XP: 6000

  • +25% rate of fire
  • +25% weapon accuracy
vet 3 starvet 3 starvet 3 star

XP: 14000

  • +80 health
  • +30% rotation rate
  • +20% rate of fire

Loadout

1
88mm_nashorn_ger
88mm nashorn ger

cannon - ballistic weapon

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Medium

Far

Accuracy

0.075

0.0563

0.0375

Rounds per Minute (RPM)

10

10

10

Range of Fire

10

30

60

Penetration

340

320

300

Scatter Area

22

57

109

Min

Max

Damage

240

240

AoE Radius

-

4

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.