vehicles
Sight Range
35
Speed
4.6
Acceleration
2.25
Deceleration
4
Max Range
50
Target Size
18
Capture Multiplier
0
Decapture Multiplier
0
light tank
frontal
50
side
25
rear
10
Equips camouflage netting. When stationary and not in combat, camouflaged vehicles cannot be seen by the enemy. Camouflaged units can be detected at close range.
Click to Upgrade
30
Upgrades the unit with entrenching equipment.
Defensive upgrade
25
Upgrades the unit with a spotting scope.
Increases vision by +10 when stationary.
30
Orders the crew to repair their own vehicle.
Support / Timed
25
Vehicles will camouflage themselves when out of combat.
Passive
Orders the crew to repair their own vehicle.
Support / Timed
25
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
Load special armor-piercing rounds when active.
Offensive / Timed
45
Vehicles out of combat that are stationary gain First Strike bonuses.
+25% damage, +50% penetration, and +50% accuracy on the first shot.
Unit will not engage unless given a manual attack order when active.
Disable movement of the vehicle, but increases weapon range. Unit can still rotate to fire.
+10 weapon range, +20% rate of fire. Unit cannot move while active.
38
240
45
7
360
11
XP: 1300
XP: 3900
XP: 7800

cannon - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.055
Rounds per Minute (RPM)
11
11
11
Range of Fire
10
30
50
Penetration
300
250
220
Scatter Area
12
33
54
Min
Max
Damage
160
160
AoE Radius
-
0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.