vehicles
Sight Range
35
Speed
6.5
Acceleration
2.5
Deceleration
4.5
Max Range
40
Target Size
19
Capture Multiplier
0
Decapture Multiplier
0
light tank
frontal
50
side
37.5
rear
25
Increases vehicle Speed, Rate of Fire, and makes unit harder to hit when active.
Offensive / Timed
30
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Load armor-piercing rounds that increases the unit's weapon penetration.
+33% weapon penetration.
45
Unit will not engage unless given a manual attack order when active.
45
320
45
8
480
12
XP: 1200
XP: 3600
XP: 7200

cannon - ballistic weapon
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.075
0.0475
0.035
Rounds per Minute (RPM)
16
16
16
Range of Fire
10
20
40
Penetration
75
65
60
Scatter Area
19
35
68
Min
Max
Damage
80
80
AoE Radius
-
3

lmg - small arms
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.5
0.45
0.4
Rounds per Minute (RPM)
429
383
344
Range of Fire
7
20
40
Penetration
1
1
1
Scatter Area
22
168
272
Min
Max
Damage
4
4
AoE Radius
-
0

hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.35
0.3
0.175
Rounds per Minute (RPM)
533
459
402
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
22
168
246
Min
Max
Damage
3
3
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.