Image for /icons/races/afrika_corps/vehicles/l6_40_ak.png}
Image for /icons/common/units/symbols/vehicle_west_german_panzer_ii_luchs_symbol.png}

L6/40 Light Tank

Effective against vehicles at short-range. Deals limited damage to infantry. • Small-arms immunity; low health.

german faction icon

Stats

l6_40_recrewable_ger

vehicles

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Sight Range

35

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Speed

7.5

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Acceleration

4.25

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Deceleration

7

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

35

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Target Size

17

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

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Decapture Multiplier

0

Vehicle Armor

light tank

Vehicle Type
Frontal Armor

frontal

80

Frontal Armor

side

60

Frontal Armor

rear

40

Upgrades

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Support upgrade

Spotting Scopes

Upgrades the unit with a spotting scope.

+10 vision range.

Costs
munition

30

Abilities

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Disables Movement and Weapons while active.

Self-repair

Orders the crew to repair their own vehicle.

Support / Timed

Costs
munition

25

Image for /icons/common/abilities/ability_m2_smoke_pot.png}
Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.

Smoke blocks vision for a short period of time.

Costs
munition

25

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Passive

Raid Package

Globally allows all light vehicles to capture territory and all vehicles can use the Smoke Canisters ability.

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Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

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Offensive / Timed

Emergency Overdrive

Temporarily boosts the vehicle's speed, acceleration, and unit is harder to hit. Vehicle cannot fire while active.

+50% speed, +25% acceleration, and unit is 25% harder to hit.

Stats

Costs
time_seconds

50

manpower

280

fuel

50

popcap

5

Hitpoints
Image for /icons/common/squad/squad.png}
280

280

Upkeep per minute
manpower

8

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 800

  • Veteran ability
  • +25% acceleration and deceleration
vet 2 starvet 2 starvet 2 empty star

XP: 2400

  • +25% weapon accuracy
  • +25% rate of fire
vet 3 starvet 3 starvet 3 star

XP: 5400

  • +80 health
  • +25% damage
  • +20% speed

Loadout

1
20mm_l6_40_ger
20mm l6 40 ger

cannon - ballistic weapon

Moving Accuracy Multiplier

0.25

Moving Cooldown Multiplier

1

Near

Medium

Far

Accuracy

0.43

0.34

0.3

Rounds per Minute (RPM)

61

61

61

Range of Fire

10

20

35

Penetration

16

14

13

Scatter Area

12

23

39

Min

Max

Damage

16

16

AoE Radius

-

1

1
8mm_coaxial_l6_40_ger
8mm coaxial l6 40 ger

hmg - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Medium

Far

Accuracy

0.7

0.55

0.35

Rounds per Minute (RPM)

173

181

227

Range of Fire

10

22.5

35

Penetration

1

1

1

Scatter Area

46

181

246

Min

Max

Damage

4

4

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.