german faction icon

Wehrmacht

A steadfast and elite force that can hold against even the most stubborn foe. Unlock unique arsenals to specialize your forces.

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Medium Artillery
Image for /icons/races/afrika_corps/symbols/cannone_105mm_howitzer.png}

Cannone da 105/28 Howitzer

Immobile heavy weapon very effective against stationary targets. Must barrage to attack.

Stats

howitzer_cannone_da_105_ger

team_weapons

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Sight Range

35

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Speed

3.6

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Max Range

275

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Target Size

1.33

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Armor

1

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Capture Multiplier

1

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Decapture Multiplier

1

Abilities

Image for /icons/races/common/abilities/artillery_barrage.png}
Support / Select target position

High-explosive Barrage

Fires rounds at the target location. Wide blast radius. Very effective against stationary targets.

Barrages have less accuracy at long-range.

Image for /icons/races/common/abilities/artillery_barrage_smoke.png}
Support / Select target position

Smoke Barrage

Fires smoke rounds at the target. Blocks vision in an area upon detonating.

Smoke blocks vision for a short period of time.

Stats

Costs
time_seconds

31

manpower

320

popcap

12

Reinforce
cost

28

time

5

Hitpoints
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90
90
90
90

360

Image for /icons/races/common/symbols/hmg.png}
350

350

Upkeep per minute
manpower

12

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1300

  • Unit is harder to hit; reduces barrage recharge times and improves accuracy.
vet 2 starvet 2 starvet 2 empty star

XP: 3900

  • Increases accuracy, rate of fire, makes unit harder to hit, and reduces barrage recharge times.
vet 3 starvet 3 starvet 3 star

XP: 7800

  • Increases weapon range, accuracy, and health

Loadout

1
105mm_howitzer_cannone_dummy_ger
105mm howitzer cannone dummy ger

artillery medium - explosive weapon

Moving Accuracy Multiplier

1

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0

0

0

Rounds per minute (RPM)

6

6

6

Range of Fire

-1

-1

275

Penetration

1000

1000

1000

Scatter Area

0

0

1152

Min.

Max.

Damage

0

0

AoE Radius

-

6

2
kar98k_grenadier_ger
kar98k grenadier ger

rifle - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.75

0.656

0.625

Rounds per minute (RPM)

19

15

13

Range of Fire

7

25

35

Penetration

1.5

1

1

Scatter Area

9

51

69

Min.

Max.

Damage

14

14

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.