team_weapons
Sight Range
35
Speed
3.6
Max Range
45
Target Size
1.33
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Weapon team deploys and packs up faster.
Passive
Orders the crew to load white phosphorous rounds.
+425% weapon penetration. +25% accuracy and +25% damage against units in garrisons, or light and heavy cover.
30
Squad gains Camouflage while stationary, in cover, and not in combat.
Passive
Unit has improved survivability in Open and Light cover.
Passive
Orders the heavy machine gun crew to reload.
Reduces chance to reload at the start of combat.
20
240
7
25
5
320
180
7
XP: 600
XP: 1800
XP: 3600

hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.702
0.506
0.246
Rounds per Minute (RPM)
900
745
640
Range of Fire
10
25
45
Penetration
1.3
1.2
1.1
Scatter Area
37
229
341
Min
Max
Damage
4
4
AoE Radius
-
0

smg - small arms
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.42
0.25
0.1
Rounds per Minute (RPM)
231
76
32
Range of Fire
7
15
35
Penetration
1
0.9
0.85
Scatter Area
22
103
246
Min
Max
Damage
2
2
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.