german faction icon

Wehrmacht

A steadfast and elite force that can hold against even the most stubborn foe. Unlock unique arsenals to specialize your forces.

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Grenadier Squad

Effective against infantry at long-range. • Can throw Grenades and fire anti-vehicle Panzerfausts. • Can reinforce depleted friendly squads with Merge. • Can build cover-based defenses.

Stats

grenadier_ger

infantry

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Sight Range

35

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Speed

3.6

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Max Range

35

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Target Size

1

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Armor

1

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Capture Multiplier

1.25

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Decapture Multiplier

1

Upgrades

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Assault Package

Upgrades the squad with 3 MP40 Submachine Guns that are very effective against infantry at short-range, but are ineffective at long-range.

Unlocks Sprint ability and replaces Stick Grenade with Grenade Assault ability.

Costs
munition

50

Abilities

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Offensive / Select target vehicle

Panzerfaust

Fires an anti-vehicle Panzerfaust at the target that can damage vehicles and cause critical damage. Veteran 2: Deals an additional +5 damage Veteran 3: +0 range

Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach 50% health or below.

Costs
munition

30

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Offensive / Select target position

Stick Grenade

Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures.

Costs
munition

30

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Support / Select target squad

Squad Merge

Transfers squad members into an understrength infantry or team weapon unit.

Merged squad members use the weapons of the target squad.

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Offensive / Select target position

Grenade Assault

Every member throws a grenade that deals damage to infantry in the area. Very effective against infantry in cover or structures.

Costs
munition

45

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Offensive / Timed

Sprint

Increases the unit's speed for a period of time. Infantry units are unable to fire on the move while the ability is active.

+80% speed.

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Support / Timed

Medkit

The squad will slowly heal themselves and nearby infantry units when out of combat.

Restores +6 health per second. Lasts 25 seconds.

Stats

Costs
time_seconds

20

manpower

261

popcap

7

Reinforce
cost

25

time

4

Hitpoints
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80
80
80
80
80
80

480

Upkeep per minute
manpower

7

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 800

  • Veteran ability
  • +10% harder to hit
vet 2 starvet 2 starvet 2 empty star

XP: 2400

  • +25% weapon accuracy
  • +33% ability recharge speed
vet 3 starvet 3 starvet 3 star

XP: 4800

  • +20 health
  • +15% weapon accuracy
  • +5 panzerfaust range

Can construct

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Defensive structure

Sandbag Wall

Provides heavy cover.

Costs

Free

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Defensive structure

Barbed Wire Fence

Blocks infantry movement, but can be crushed by any vehicle. Can be destroyed with Wire Cutters.

Costs

Free

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Field support / Emplacement

Fighting Nest

Fighting position that can be garrisoned by infantry or heavy machine gun teams. Reverts to neutral control when ungarrisoned.

Costs
manpower

50

Loadout

6
kar98k_grenadier_ger
kar98k grenadier ger

rifle - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.75

0.656

0.625

Rounds per minute (RPM)

19

15

13

Range of Fire

7

25

35

Penetration

1.5

1

1

Scatter Area

9

51

69

Min.

Max.

Damage

14

14

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.