A steadfast and elite force that can hold against even the most stubborn foe. Unlock unique arsenals to specialize your forces.
Effective against all vehicles. • Must be set-up to attack. • Long-range. • Can be towed.
team_weapons
Sight Range
35
Speed
3.6
Max Range
60
Target Size
1.33
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle.
Camouflages the unit. Unit is invisible to enemies unless they get too close.
+25% damage, +50% penetration, and +50% accuracy on the first shot from camouflage. -50% speed and -50% vision when active.
Unit will not engage unless given a manual attack order when active.
40
280
7
28
5
400
350
7
XP: 1000
XP: 3000
XP: 6000
at gun - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.075
0.05
0.04625
Rounds per minute (RPM)
10
10
9
Range of Fire
15
35
60
Penetration
380
260
130
Scatter Area
8
37
64
Min.
Max.
Damage
160
160
AoE Radius
-
0.5
smg - small arms
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.42
0.25
0.1
Rounds per minute (RPM)
225
62
26
Range of Fire
7
15
35
Penetration
1
0.9
0.85
Scatter Area
22
103
246
Min.
Max.
Damage
2
2
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.