team_weapons
Sight Range
35
Speed
3.6
Max Range
60
Target Size
1.33
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Camouflages the unit. Unit is invisible to enemies unless they get too close.
+25% damage, +50% penetration, and +50% accuracy on the first shot from camouflage. -50% speed and -50% vision when active.
Unit will not engage unless given a manual attack order when active.
120
350
19
28
5
360
1750
19
XP: 1000
XP: 3000
XP: 6000

at gun - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.075
0.05
0.04625
Rounds per Minute (RPM)
12
12
12
Range of Fire
15
35
60
Penetration
380
260
130
Scatter Area
8
37
64
Min
Max
Damage
160
160
AoE Radius
-
0.5

smg - small arms
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.42
0.25
0.1
Rounds per Minute (RPM)
231
76
32
Range of Fire
7
15
35
Penetration
1
0.9
0.85
Scatter Area
22
103
246
Min
Max
Damage
2
2
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.