vehicles
Sight Range
35
Speed
3.8
Acceleration
1.5
Deceleration
2
Max Range
45
Target Size
26
Capture Multiplier
0
Decapture Multiplier
0
heavy tank
frontal
380
side
210
rear
80
Upgrades the unit with a pintle-mounted machine gun.
Increases anti-infantry firepower.
50
Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
40
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Enables the vehicle to detect enemy vehicles in the fog of war.
Reveals enemy vehicles in the Fog of War and on the Minimap.
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Immediately launches and detonates explosives in an area around the vehicle. Deals high damage to nearby infantry.
35
Unit will not engage unless given a manual attack order when active.
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
This unit has +5 increased range over other tanks, giving the unit a total of 45 range.
60
720
200
24
1200
36
XP: 3440
XP: 10320
XP: 20640

cannon - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.075
0.0475
0.035
Rounds per Minute (RPM)
10
10
10
Range of Fire
0
22.5
45
Penetration
300
250
220
Scatter Area
0
27
52
Min
Max
Damage
240
240
AoE Radius
-
4.5

hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.35
0.25
0.1
Rounds per Minute (RPM)
533
459
402
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
22
168
246
Min
Max
Damage
3
3
AoE Radius
-
0

lmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.35
0.3
0.175
Rounds per Minute (RPM)
533
459
402
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
22
168
246
Min
Max
Damage
3
3
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.