A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Very effective against infantry and structures. • High frontal armor. • Short weapon range. • Must face targets directly to fire.
vehicles
Sight Range
35
Speed
5
Acceleration
2.25
Deceleration
4
Max Range
30
Target Size
20
Capture Multiplier
0
Decapture Multiplier
0
medium tank
frontal
250
side
150
rear
90
Upgrades the unit with a fixed machine gun.
Increases anti-infantry firepower.
50
Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
40
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
Enables the vehicle to detect enemy vehicles in the fog of war.
Reveals enemy vehicles in the Fog of War and on the Minimap.
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Locks the vehicle in place at its current position.
Disables movement, but not rotation. -50% rate of fire, +66% range.
Unit will not engage unless given a manual attack order when active.
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
40
280
55
10
600
15
XP: 1000
XP: 3000
XP: 6000
cannon - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0
0
0
Rounds per minute (RPM)
11
11
11
Range of Fire
-1
-1
30
Penetration
100
100
100
Scatter Area
0
0
3
Min.
Max.
Damage
120
120
AoE Radius
-
4
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.