vehicles
Sight Range
35
Speed
5
Acceleration
2.25
Deceleration
4
Max Range
40
Target Size
20
Capture Multiplier
0
Decapture Multiplier
0
medium tank
frontal
250
side
150
rear
90
Upgrades the unit with a fixed machine gun.
Increases anti-infantry firepower.
50
Unit will not engage unless given a manual attack order when active.
Orders the crew to load armor-piercing ammunition.
Offensive / Timed
45
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Enables the vehicle to detect enemy vehicles in the fog of war.
Reveals enemy vehicles in the Fog of War and on the Minimap.
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Crews maximize their combat performance for a short period of time, but weakens the vehicle afterwards.
+50% rate of fire for 15 seconds. -50% speed and rotation rate for 15 seconds upon ability completion.
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
45
300
60
10
600
15
XP: 1500
XP: 4500
XP: 9000

cannon - ballistic weapon
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.05
Rounds per Minute (RPM)
14
14
14
Range of Fire
0
20
40
Penetration
250
200
180
Scatter Area
0
26
50
Min
Max
Damage
120
120
AoE Radius
-
2
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.