Image for /icons/races/afrika_corps/buildings/oberservation_post_ak_portrait.png}
Image for /icons/races/german/symbols/tw_20mm_emplacement_ger.png}

Hardpoint

dak faction icon

Stats

point_fortification_20mm_aa_ak

emplacements

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/sprint.png}

Speed

0

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

45

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

22

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

4

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Abilities

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds

15

munition

50

Reinforce
Hitpoints
Image for /icons/common/squad/squad.png}

0

Image for /icons/races/common/symbols/hmg.png}
600

600

Upkeep per minute
Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 0

vet 2 starvet 2 starvet 2 empty star

XP: 0

vet 3 starvet 3 starvet 3 star

XP: 0

Loadout

1
20mm_flakvierling_fortification_ak
20mm flakvierling fortification ak

cannon burst - ballistic weapon

Moving Accuracy Multiplier

0.75

Moving Cooldown Multiplier

1

Near

Medium

Far

Accuracy

0.55

0.5

0.4255

Rounds per Minute (RPM)

480

459

411

Range of Fire

10

20

45

Penetration

16

14

12

Scatter Area

3

10

53

Min

Max

Damage

5

5

AoE Radius

-

2

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.