vehicles
Sight Range
37.5
Speed
6.25
Acceleration
3
Deceleration
4.5
Max Range
30
Target Size
19
Capture Multiplier
0
Decapture Multiplier
0
medium tank
frontal
150
side
90
rear
60
Enables the vehicle to detect enemy vehicles in the fog of war.
Reveals enemy vehicles in the Fog of War and on the Minimap.
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Targets the vents and vision slits with fire, slowing the target vehicle and limiting its vision.
-80% speed, -40% rotation rate. Disables target's weapon and vision.
Unit will not engage unless given a manual attack order when active.
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
45
300
65
10
600
15
XP: 1800
XP: 5400
XP: 10800
flame - flame throwers
Moving Accuracy Multiplier
Moving Cooldown Multiplier
Near
Medium
Far
Accuracy
1
1
1
Rounds per Minute (RPM)
309
309
309
Range of Fire
0
15
30
Penetration
-
-
-
Scatter Area
-
-
-
Min
Max
Damage
2.5
2.5
AoE Radius
-
0

hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.35
0.3
0.175
Rounds per Minute (RPM)
533
459
402
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
22
168
246
Min
Max
Damage
3
3
AoE Radius
-
0

lmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.35
0.3
0.175
Rounds per Minute (RPM)
533
459
402
Range of Fire
10
20
35
Penetration
1
1
1
Scatter Area
46
168
246
Min
Max
Damage
3
3
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.