A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Medium tank very effective against infantry and structures.
vehicles
Sight Range
37.5
Speed
6.25
Acceleration
3
Deceleration
4.5
Max Range
40
Target Size
19
Capture Multiplier
0
Decapture Multiplier
0
medium tank
frontal
130
side
90
rear
60
Upgrades the unit with a pintle-mounted machine gun.
Increases anti-infantry firepower.
50
Fires smoke rounds at the target position.
Smoke blocks vision for a short period of time.
Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
40
Orders the crew to load armor-piercing ammunition.
Offensive / Timed
45
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Enables the vehicle to detect enemy vehicles in the fog of war.
Reveals enemy vehicles in the Fog of War and on the Minimap.
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Unit will not engage unless given a manual attack order when active.
Orders the crew to slow their vehicle and focus on firing the main gun.
+30% accuracy and +30% rate of fire. Reduces speed by -50%.
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
45
340
80
12
600
18
XP: 1800
XP: 5400
XP: 10800
cannon - ballistic weapon
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.075
0.0475
0.035
Rounds per minute (RPM)
9
9
9
Range of Fire
-1
-1
40
Penetration
160
140
110
Scatter Area
0
0
111
Min.
Max.
Damage
120
120
AoE Radius
-
3
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.35
0.25
0.1
Rounds per minute (RPM)
524
400
319
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
22
168
246
Min.
Max.
Damage
3
3
AoE Radius
-
0
hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.35
0.25
0.1
Rounds per minute (RPM)
524
400
319
Range of Fire
10
20
35
Penetration
1
1
1
Scatter Area
46
168
246
Min.
Max.
Damage
3
3
AoE Radius
-
0
hmg - small arms
Moving Accuracy Multiplier
0.6
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.65
0.55
0.2
Rounds per minute (RPM)
257
294
314
Range of Fire
7
20
35
Penetration
2.2
1.8
1.4
Scatter Area
22
168
246
Min.
Max.
Damage
5
5
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.