vehicles
Sight Range
37.5
Speed
6.25
Acceleration
3
Deceleration
4.5
Max Range
40
Target Size
19
Capture Multiplier
0
Decapture Multiplier
0
medium tank
frontal
130
side
90
rear
60
Upgrades the unit with a pintle-mounted machine gun.
Increases anti-infantry firepower.
50
Fires smoke rounds at the target position.
Smoke blocks vision for a short period of time.
Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
40
Orders the crew to load armor-piercing ammunition.
Offensive / Timed
45
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Enables the vehicle to detect enemy vehicles in the fog of war.
Reveals enemy vehicles in the Fog of War and on the Minimap.
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Unit will not engage unless given a manual attack order when active.
Crews maximize their combat performance for a short period of time, but weakens the vehicle afterwards.
+50% rate of fire for 15 seconds. -50% speed and rotation rate for 15 seconds upon ability completion.
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
45
340
80
12
600
18
XP: 1800
XP: 5400
XP: 10800

cannon - ballistic weapon
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.075
0.0475
0.035
Rounds per Minute (RPM)
10
10
10
Range of Fire
0
20
40
Penetration
160
140
110
Scatter Area
0
59
111
Min
Max
Damage
120
120
AoE Radius
-
3

hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.35
0.3
0.175
Rounds per Minute (RPM)
533
459
402
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
22
168
246
Min
Max
Damage
3
3
AoE Radius
-
0

lmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.35
0.3
0.175
Rounds per Minute (RPM)
533
459
402
Range of Fire
10
20
35
Penetration
1
1
1
Scatter Area
46
168
246
Min
Max
Damage
3
3
AoE Radius
-
0
hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.65
0.55
0.3
Rounds per Minute (RPM)
261
331
382
Range of Fire
7
20
35
Penetration
2.2
1.8
1.4
Scatter Area
22
168
246
Min
Max
Damage
5
5
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.