dak faction icon

Deutsches Afrikakorps

A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.

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Anti-infantry / Heavy weapon
Image for /icons/races/common/symbols/mortar.png}

GrW 34 Mortar Team

Heavy weapon team armed with an 80mm mortar.

Stats

mortar_team_ak

team_weapons

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Sight Range

35

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Speed

3.6

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Max Range

90

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Target Size

1.33

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Armor

1

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Capture Multiplier

1

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Decapture Multiplier

1

Abilities

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Offensive / Select target position

High-explosive Barrage

Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings.

Barrages have less accuracy at long-range.

Image for /icons/races/common/abilities/artillery_barrage_smoke.png}
Support / Select target position

Smoke Barrage

Fires smoke rounds at the target. Blocks vision in an area upon detonating.

Smoke blocks vision for a short period of time.

Image for /icons/common/abilities/flare_scout_us.png}
Recon / Select target position

Recon Flare

Fires a flare over the target area that will provide vision and reveal camouflaged units for a short period of time.

Provides vision for 15 seconds in a radius of 45.

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds

25

manpower

260

popcap

7

Reinforce
cost

22

time

5

Hitpoints
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80
80
80
80

320

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180

180

Upkeep per minute
manpower

7

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 600

  • Unlocks veteran ability. Increases health and increases accuracy.
vet 2 starvet 2 starvet 2 empty star

XP: 1800

  • Increases health, accuracy, rate of fire, and reduces barrage recharge times.
vet 3 starvet 3 starvet 3 star

XP: 3600

  • Increases weapon range, ability recharge speed, and reduces incoming damage

Loadout

1
81mm_mortar_ger
81mm mortar ger

mortar - explosive weapon

Moving Accuracy Multiplier

1

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0

0

0

Rounds per minute (RPM)

11

11

11

Range of Fire

20

40

90

Penetration

20

20

20

Scatter Area

9

38

192

Min.

Max.

Damage

100

100

AoE Radius

-

4.5

2
mp40_crew_ak
mp40 crew ak

smg - small arms

Moving Accuracy Multiplier

0.85

Moving Cooldown Multiplier

0.25

Near

Mid

Far

Accuracy

0.42

0.25

0.1

Rounds per minute (RPM)

233

98

30

Range of Fire

7

17

35

Penetration

1

1

1

Scatter Area

22

132

246

Min.

Max.

Damage

2

2

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.