team_weapons
Sight Range
35
Speed
3.6
Max Range
90
Target Size
1.33
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Fires rounds at the target location. Small blast radius. Effective against stationary infantry and buildings.
Barrages have less accuracy at long-range.
Fires smoke rounds at the target. Blocks vision in an area upon detonating.
Smoke blocks vision for a short period of time.
Fires a flare over the target area that will provide vision and reveal camouflaged units for a short period of time.
Provides vision for 15 seconds in a radius of 45.
Unit will not engage unless given a manual attack order when active.
All team weapons and emplacements have increased line of sight and take reduced damage.
+7 vision range, -33% incoming damage.
25
260
7
28
5
320
180
7
XP: 600
XP: 1800
XP: 3600

mortar - explosive weapon
Moving Accuracy Multiplier
1
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0
0
0
Rounds per Minute (RPM)
14
14
14
Range of Fire
20
40
90
Penetration
20
20
20
Scatter Area
9
38
192
Min
Max
Damage
100
100
AoE Radius
-
4.5

smg - small arms
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
0.25
Near
Medium
Far
Accuracy
0.42
0.25
0.1
Rounds per Minute (RPM)
238
118
36
Range of Fire
7
17
35
Penetration
1
1
1
Scatter Area
22
132
246
Min
Max
Damage
2
2
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.