Image for /icons/races/afrika_corps/team_weapons/hmg_mg34_ak.png}
Image for /icons/races/common/symbols/hmg.png}

MG34 Team

Very effective against massed infantry. Can suppress within its arc of fire. • Must be set-up to attack.

dak faction icon

Stats

hmg_mg34_ak

team_weapons

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Sight Range

35

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Speed

3.6

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Max Range

45

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Target Size

1.33

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Armor

1

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Capture Multiplier

1

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Decapture Multiplier

1

Abilities

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Support

Reload

Orders the heavy machine gun crew to reload.

Reduces chance to reload at the start of combat.

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Passive

Machine Gun Camouflage

The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. Camouflage lasts for 2 seconds after leaving cover.

+25% damage and +40% accuracy when firing from camouflage for 5 seconds.

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Passive

Combined Arms

When within range 35 of combat vehicles, the unit moves faster and combat performance is improved.

+10% rate of fire, +15% speed.

Image for /icons/races/afrika_corps/abilities/entrenchment.png}
Passive

Combined Arms / Entrenchment

When within range 35 of combat vehicles or in friendly territory, the unit moves faster and combat performance is improved.

+10% rate of fire, +15% speed.

Image for /icons/legacy/upgrades/icon_upgrade_west_german_lmg_mg34.png}
Offensive / Timed

Fire Discipline

The unit will fire more accurate bursts, allowing the unit to deal more damage at the cost of suppression damage.

+75% weapon accuracy, -100% weapon suppression. Lasts for 30 seconds.

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Passive

Combined Arms

All team weapons and emplacements have increased line of sight and take reduced damage.

+7 vision range, -33% incoming damage.

Stats

Costs
time_seconds

30

manpower

240

popcap

7

Reinforce
cost

28

time

5

Hitpoints
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80
80
80
80

320

Image for /icons/races/common/symbols/hmg.png}
180

180

Upkeep per minute
manpower

7

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 500

  • +20% 10
  • +20% additional rounds per burst
  • +20% weapon accuracy
vet 2 starvet 2 starvet 2 empty star

XP: 1500

  • +15 health
  • +30% weapon suppression
vet 3 starvet 3 starvet 3 star

XP: 3000

  • +30% damage reduction
  • +20% additional rounds per burst

Loadout

1
mg34_hmg_ak
mg34 hmg ak

hmg - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Medium

Far

Accuracy

0.702

0.518

0.259

Rounds per Minute (RPM)

743

610

530

Range of Fire

10

25

45

Penetration

1.3

1.2

1.1

Scatter Area

37

229

341

Min

Max

Damage

4

4

AoE Radius

-

0

3
mp40_crew_ak
mp40 crew ak

smg - small arms

Moving Accuracy Multiplier

0.85

Moving Cooldown Multiplier

0.25

Near

Medium

Far

Accuracy

0.42

0.25

0.1

Rounds per Minute (RPM)

238

118

36

Range of Fire

7

17

35

Penetration

1

1

1

Scatter Area

22

132

246

Min

Max

Damage

2

2

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.