A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Extremely effective against all vehicles. Can shootdown aircraft. Comes towed by a 2.5-tonne Utility Truck. • Full 360 degree weapon traversal. • Longer-range than other anti-tank guns. • High damage and penetration. • Immobile. Must be towed to move.
vehicles
Sight Range
35
Speed
7.4
Acceleration
3.25
Deceleration
6
Max Range
0
Target Size
16
Capture Multiplier
0
Decapture Multiplier
0
light halftrack
frontal
8
side
6
rear
4
Convert the unit into an unarmed medical vehicle that heals nearby infantry.
When stationary, heals nearby infantry that are out of combat.
50
Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.
Orders the unit to tow the selected heavy weapon. Non-abandoned heavy weapons will have their crew board the vehicle.
Orders the unit to drop its towed heavy weapon at the target position.
Hold and drag over target position to set weapon facing upon disembarking.
Deploys infantry to recrew an abandoned team weapon.
50
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Squads near the vehicle gain combat bonuses and retain the benefit for a short period of time after leaving the aura.
+20% speed, +10% rate of fire, and +10% accuracy on affected units. Lasts for 45 seconds after leaving the aura.
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
45
380
40
4
240
6
XP: 1200
XP: 3600
XP: 7200
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.