vehicles
Sight Range
35
Speed
6.2
Acceleration
2.5
Deceleration
7.5
Max Range
45
Target Size
16
Capture Multiplier
0
Decapture Multiplier
0
light halftrack
frontal
10
side
10
rear
10
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
40
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Loads armor-piercing rounds that increase weapon penetration. Effective against light vehicles.
+50% weapon penetration. Lasts for 30 seconds.
30
Enables the vehicle to detect enemy vehicles in the fog of war.
Reveals enemy vehicles in the Fog of War and on the Minimap.
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Unit will not engage unless given a manual attack order when active.
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
40
280
50
6
320
9
XP: 1200
XP: 3600
XP: 7200

cannon burst - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1.5
Near
Medium
Far
Accuracy
0.42
Rounds per Minute (RPM)
460
442
384
Range of Fire
10
20
45
Penetration
16
14
12
Scatter Area
6
13
28
Min
Max
Damage
5
5
AoE Radius
-
2
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.