dak faction icon

Deutsches Afrikakorps

A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.

Image for /icons/races/afrika_corps/vehicles/halftrack_7_flak_ak.png}
Image for /icons/races/german/symbols/halftrack_7_flak_ger.png}

Flakvierling Half-track

Very effective against infantry. Can damage light vehicles and shoot down aircraft. • Can suppress infantry when stationary. • Low armor.

Stats

halftrack_7_flak_ak

vehicles

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Sight Range

35

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Speed

6.2

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Acceleration

2.5

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

7.5

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

45

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Target Size

16

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Capture Multiplier

0

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Decapture Multiplier

0

Vehicle Armor

light halftrack

Vehicle Type
Frontal Armor

frontal

10

Frontal Armor

side

10

Frontal Armor

rear

10

Abilities

Image for /icons/common/abilities/ability_german_concealing_smoke_sdkfz_251_flak.png}
Defensive

Smoke Canisters

Orders the vehicle crew to deploy smoke canisters in front of the vehicle.

Smoke blocks vision for a short period of time.

Costs
munition

25

Image for /icons/common/abilities/ability_german_blitzkrieg_assault.png}

Blitzkrieg

Increases vehicle speed, rate of fire, and makes unit harder to hit when active.

Offensive / Timed

Costs
munition

40

Image for /icons/legacy/abilities/ability_german_crew_repair_tiger.png}
Passive

Emergency Repair Kits

The unit will slowly repair damage when out of combat and stationary.

Restores +6 health per second.

Image for /icons/legacy/abilities/ability_aef_m2hb_hmg_armor_piercing_shells.png}
Offensive / Timed

Armor-piercing Ammunition

Load armor-piercing rounds effective against light vehicles. Slows vehicles on damage.

+100% penetration, -50% blast radius. Slows vehicles on penetrating hits by -10% hit for 2 seconds. The slow effects stack.

Costs
munition

45

Image for /icons/common/abilities/ability_reveal_enemy_position.png}
Recon

Vehicle Awareness

Enables the vehicle to detect enemy vehicles in the fog of war.

Reveals enemy vehicles in the Fog of War and on the Minimap.

Image for /icons/legacy/commander/cmdr_german_breakthrough.png}
Passive

Vehicle Capture

Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.

+20% speed and +15% rotation rate.

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Image for /icons/common/abilities/ability_german_detection_on.png}
Off

Stealth Off

Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.

Stats

Costs
time_seconds

40

manpower

280

fuel

50

popcap

6

Hitpoints
Image for /icons/common/squad/squad.png}
320

320

Upkeep per minute
manpower

9

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1200

  • Veteran ability
  • +25% acceleration and deceleration
vet 2 starvet 2 starvet 2 empty star

XP: 3600

  • +25% weapon accuracy
  • +25% rotation rate
vet 3 starvet 3 starvet 3 star

XP: 7200

  • +80 health
  • +30% rate of fire
  • +33% burst length

Loadout

1
20mm_halftrack_flak_ak
20mm halftrack flak ak

cannon burst - ballistic weapon

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1.5

Near

Mid

Far

Accuracy

0.44

0.42

0.36

Rounds per minute (RPM)

346

346

415

Range of Fire

10

20

45

Penetration

16

14

12

Scatter Area

6

13

28

Min.

Max.

Damage

5

5

AoE Radius

-

2

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.