A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Very effective against infantry. Can damage light vehicles and shoot down aircraft. • Can suppress infantry when stationary. • Low armor.
vehicles
Sight Range
35
Speed
6.2
Acceleration
2.5
Deceleration
7.5
Max Range
45
Target Size
16
Capture Multiplier
0
Decapture Multiplier
0
light halftrack
frontal
10
side
10
rear
10
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
40
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Load armor-piercing rounds effective against light vehicles. Slows vehicles on damage.
+100% penetration, -50% blast radius. Slows vehicles on penetrating hits by -10% hit for 2 seconds. The slow effects stack.
45
Enables the vehicle to detect enemy vehicles in the fog of war.
Reveals enemy vehicles in the Fog of War and on the Minimap.
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Unit will not engage unless given a manual attack order when active.
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
40
280
50
6
320
9
XP: 1200
XP: 3600
XP: 7200
cannon burst - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1.5
Near
Mid
Far
Accuracy
0.44
0.42
0.36
Rounds per minute (RPM)
346
346
415
Range of Fire
10
20
45
Penetration
16
14
12
Scatter Area
6
13
28
Min.
Max.
Damage
5
5
AoE Radius
-
2
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.