dak faction icon

Deutsches Afrikakorps

A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.

Image for /icons/common/units/icons/halftrack_sdkfz_251_ger.png}
Utility Vehicle / Non-Combatant
Image for /icons/common/units/symbols/halftrack_sdkfz_251_ger.png}

Supply Half-track

Stats

halftrack_251_weapon_supply_ak

vehicles

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/2_offensivebonus.png}

Speed

6

Image for /icons/unit_status/bw2/12_speedbonus.png}

Acceleration

3.75

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

7

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

35

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

16

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

0

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

0

Vehicle Armor

light halftrack

Vehicle Type
Frontal Armor

frontal

12.5

Frontal Armor

side

9.375

Frontal Armor

rear

6

Abilities

Image for /icons/legacy/commander/cmdr_german_breakthrough.png}
Passive

Vehicle Capture

Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.

+20% speed and +15% rotation rate.

Image for /icons/common/abilities/ability_german_detection_on.png}
Off

Stealth Off

Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.

Stats

Costs
time_seconds

45

manpower

280

fuel

20

popcap

4

Hitpoints
Image for /icons/common/squad/squad.png}
360

360

Upkeep per minute
manpower

6

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1200

vet 2 starvet 2 starvet 2 empty star

XP: 3600

vet 3 starvet 3 starvet 3 star

XP: 8400

Loadout

1
mg34_halftrack_251_ak
mg34 halftrack 251 ak

rifle - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.6

0.5

0.4

Rounds per minute (RPM)

393

231

147

Range of Fire

7

20

35

Penetration

1

1

1

Scatter Area

22

168

246

Min.

Max.

Damage

4

4

AoE Radius

-

0

1
mg34_rear_halftrack_251_ak
mg34 rear halftrack 251 ak

rifle - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.6

0.5

0.4

Rounds per minute (RPM)

393

231

147

Range of Fire

7

20

35

Penetration

1

1

1

Scatter Area

22

168

246

Min.

Max.

Damage

4

4

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.