A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Extremely effective against all vehicles. Can shootdown aircraft • Full 360 degree weapon traversal. • Longer-range than other anti-tank guns. • High damage and penetration. • Immobile. Must be towed to move.
team_weapons
Sight Range
35
Speed
3.6
Max Range
75
Target Size
1.33
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Fires a single round at the target vehicle that deals damage and causes engine damage.
45
Unit will not engage unless given a manual attack order when active.
30
300
40
12
28
5
600
420
12
XP: 1800
XP: 5400
XP: 10800
at gun - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.095
0.051
0.04
Rounds per minute (RPM)
11
11
11
Range of Fire
20
45
75
Penetration
500
340
280
Scatter Area
14
48
79
Min.
Max.
Damage
240
240
AoE Radius
-
0.5
smg - small arms
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
0.25
Near
Mid
Far
Accuracy
0.42
0.25
0.1
Rounds per minute (RPM)
233
98
30
Range of Fire
7
17
35
Penetration
1
1
1
Scatter Area
22
132
246
Min.
Max.
Damage
2
2
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.