dak faction icon

Deutsches Afrikakorps

A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.

Image for /icons/races/afrika_corps/team_weapons/at_gun_88mm_mobile_ak.png}
Image for /icons/races/afrika_corps/symbols/at_gun_88mm_mobile_ak.png}

Flak 36 Anti-tank Gun Team

Extremely effective against all vehicles. Can shootdown aircraft • Full 360 degree weapon traversal. • Longer-range than other anti-tank guns. • High damage and penetration. • Immobile. Must be towed to move.

Stats

at_gun_88mm_mobile_ak

team_weapons

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Sight Range

35

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Speed

3.6

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Max Range

75

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Target Size

1.33

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Armor

1

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Capture Multiplier

1

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Decapture Multiplier

1

Abilities

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Offensive / Select target vehicle

Target Engine

Fires a single round at the target vehicle that deals damage and causes engine damage.

Costs
munition

45

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds

30

manpower

300

fuel

40

popcap

12

Reinforce
cost

28

time

5

Hitpoints
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100
100
100
100
100
100

600

Image for /icons/races/common/symbols/hmg.png}
420

420

Upkeep per minute
manpower

12

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1800

  • Veteran ability
  • +15 health
vet 2 starvet 2 starvet 2 empty star

XP: 5400

  • +25% rate of fire
  • +20% weapon traverse speed
vet 3 starvet 3 starvet 3 star

XP: 10800

  • +20% damage reduction
  • +80 damage

Loadout

1
88mm_at_gun_ak
88mm at gun ak

at gun - ballistic weapon

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.095

0.051

0.04

Rounds per minute (RPM)

11

11

11

Range of Fire

20

45

75

Penetration

500

340

280

Scatter Area

14

48

79

Min.

Max.

Damage

240

240

AoE Radius

-

0.5

4
mp40_crew_ak
mp40 crew ak

smg - small arms

Moving Accuracy Multiplier

0.85

Moving Cooldown Multiplier

0.25

Near

Mid

Far

Accuracy

0.42

0.25

0.1

Rounds per minute (RPM)

233

98

30

Range of Fire

7

17

35

Penetration

1

1

1

Scatter Area

22

132

246

Min.

Max.

Damage

2

2

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.