A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Effective against all vehicles. • Must be set-up to attack. • Long-range. • Can be towed.
team_weapons
Sight Range
35
Speed
3.6
Max Range
60
Target Size
1.33
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle.
Order the crew to fire a special anti-tank shell at the target vehicle.
Reduces target armor by -20%.
35
Unit will not engage unless given a manual attack order when active.
40
280
7
28
5
400
350
7
XP: 1000
XP: 3000
XP: 6000
at gun - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.067
0.05
0.04625
Rounds per minute (RPM)
10
10
10
Range of Fire
15
35
60
Penetration
300
180
120
Scatter Area
8
38
64
Min.
Max.
Damage
160
160
AoE Radius
-
0.5
smg - small arms
Moving Accuracy Multiplier
0.85
Moving Cooldown Multiplier
0.25
Near
Mid
Far
Accuracy
0.42
0.25
0.1
Rounds per minute (RPM)
233
98
30
Range of Fire
7
17
35
Penetration
1
1
1
Scatter Area
22
132
246
Min.
Max.
Damage
2
2
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.