vehicles
Sight Range
45
Speed
7.5
Acceleration
7.2
Deceleration
4.5
Max Range
40
Target Size
16
Capture Multiplier
0
Decapture Multiplier
0
light armoured car
frontal
12
side
12
rear
6
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
40
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
When the vehicle is reduced to 75% life or below while in-combat, it gains a temporary combat bonus.
+30% speed, +30% acceleration. Lasts for 20 seconds.
45
240
40
5
240
8
XP: 1200
XP: 3600
XP: 7200

cannon burst - ballistic weapon
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.424
Rounds per Minute (RPM)
27
26
24
Range of Fire
10
20
40
Penetration
16
14
13
Scatter Area
1
3
6
Min
Max
Damage
16
16
AoE Radius
-
1.25
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.