A combined-arms force of aggressive vehicles, plentiful reinforcements and stubborn tanks that can break down any enemy line.
Light vehicle effective against infantry. Can damage light vehicles. Can be damaged by small-arms.
vehicles
Sight Range
45
Speed
7.5
Acceleration
7.2
Deceleration
4.5
Max Range
40
Target Size
16
Capture Multiplier
0
Decapture Multiplier
0
light armoured car
frontal
12
side
12
rear
6
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
25
Increases vehicle speed, rate of fire, and makes unit harder to hit when active.
Offensive / Timed
40
The unit will slowly repair damage when out of combat and stationary.
Restores +6 health per second.
Increases speed, rotation rate, and allows the vehicle to capture and decapture territory.
+20% speed and +15% rotation rate.
Toggle to enable Stealth. Vehicle must be out of combat for at least 6 seconds before it can stealth again.
45
240
40
5
240
8
XP: 1200
XP: 3600
XP: 7200
cannon burst - ballistic weapon
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.52
0.424
0.36
Rounds per minute (RPM)
27
26
24
Range of Fire
10
20
40
Penetration
16
14
13
Scatter Area
1
3
6
Min.
Max.
Damage
16
16
AoE Radius
-
1.25
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.