Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.
infantry
Sight Range
45
Speed
3.6
Max Range
50
Target Size
1
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Unit will not engage unless given a manual attack order when active.
50
340
8
170
50
80
14
XP: 900
XP: 2700
XP: 5400
sniper - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
2
2
2
Rounds per minute (RPM)
10
10
10
Range of Fire
10
-1
50
Penetration
1
1
1
Scatter Area
46
0
325
Min.
Max.
Damage
110
110
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.