british faction icon

British Forces

Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.

Image for /icons/common/units/icons/sniper_us.png}
Special Infantry
Image for /icons/races/common/symbols/sniper.png}

Sniper

Stats

sniper_africa_uk

infantry

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

45

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

50

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Abilities

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds

50

manpower

340

popcap

8

Reinforce
cost

170

time

50

Hitpoints
Image for /icons/common/squad/squad.png}
80

80

Upkeep per minute
manpower

14

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 900

  • Unlocks veteran ability. Unit is harder to hit.
vet 2 starvet 2 starvet 2 empty star

XP: 2700

  • Increases accuracy, rate of fire, and unit is harder to hit.
vet 3 starvet 3 starvet 3 star

XP: 5400

  • Increases accuracy, rate of fire, and health.

Loadout

1
scoped_lee_enfield_sniper_uk
scoped lee enfield sniper uk

sniper - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

2

2

2

Rounds per minute (RPM)

10

10

10

Range of Fire

10

-1

50

Penetration

1

1

1

Scatter Area

46

0

325

Min.

Max.

Damage

110

110

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.