vehicles
Sight Range
35
Speed
7.5
Acceleration
3
Deceleration
5.5
Max Range
0
Target Size
16
Capture Multiplier
0
Decapture Multiplier
0
light halftrack
frontal
8
side
6
rear
4
Convert the unit into an unarmed medical vehicle that heals nearby infantry.
When stationary, heals nearby infantry that are out of combat.
60
Convert the unit into an unarmed medical vehicle that heals nearby infantry.
When stationary, heals nearby infantry that are out of combat.
60
Orders the unit to tow the selected heavy weapon. Non-abandoned heavy weapons will have their crew board the vehicle.
Orders the unit to drop its towed heavy weapon at the target position.
Hold and drag over target position to set weapon facing upon disembarking.
Extra supplies allows nearby units to use their abilities more frequently and improve emplacements.
Reduces the recharge time of abilities. Reduces Damage taken by emplacements.
Automatically reinforces nearby infantry squads and team weapons when active.
Deploys infantry to recrew an abandoned team weapon or emplacement.
50
Crew will repair vehicle criticals when out of combat and stationary.
Repairs critical engine damage done to the vehicle.
Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.
45
280
40
4
280
5
XP: 1000
XP: 3000
XP: 6000
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.