Image for /icons/races/british/team_weapons/pack_howitzer_75mm_uk.png}
Image for /icons/common/units/symbols/vehicle_aef_pack_howitzer_symbol.png}

M1 Pack Howitzer Team

Very effective against stationary infantry, team weapons, and structures. • Must be set-up to attack. • Significantly longer barrage and attack range than mortars. • Can fire smoke rounds to block vision. • Can be towed.

british faction icon

Stats

pack_howitzer_75mm_uk

team_weapons

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Sight Range

35

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Speed

3.6

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Max Range

125

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Target Size

1.33

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Armor

1

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Capture Multiplier

1

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Decapture Multiplier

1

Abilities

Image for /icons/races/common/abilities/tow_item.png}
Support / Select unit capable of towing

Transport Heavy Weapon

Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle.

Image for /icons/common/abilities/ability_incendiary_artillery.png}
Offensive / Select target position

Incendiary Barrage

Fires incendiary rounds that continuously damage infantry and structures in the area after detonating.

Image for /icons/races/common/abilities/artillery_barrage_smoke.png}
Support / Select target position

Smoke Barrage

Fires smoke rounds at the target. Blocks vision in an area upon detonating.

Smoke blocks vision for a short period of time.

Image for /icons/races/common/abilities/artillery_barrage.png}
Offensive / Select target position

High-explosive Barrage

Fires rounds at the target location. Moderate blast radius. Effective against stationary infantry and buildings.

Barrages have less accuracy at long-range.

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Image for /icons/legacy/abilities/ability_aef_white_phospherous_artillery.png}
Offensive / Select target position

White Phosphorus Barrage

Fires special smoke rounds. Smoke clouds continuously damages infantry and blocks vision.

Smoke blocks vision for a short period of time.

Costs
munition

25

Stats

Costs
time_seconds

25

manpower

340

popcap

8

Reinforce
cost

31

time

5

Hitpoints
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hitpoints
hitpoints
hitpoints
hitpoints
hitpoints

0

Image for /icons/races/common/symbols/hmg.png}
350

350

Upkeep per minute
manpower

8

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1300

  • Veteran ability
  • +15 health
vet 2 starvet 2 starvet 2 empty star

XP: 3900

  • +15% rate of fire
  • +35% ability recharge speed
vet 3 starvet 3 starvet 3 star

XP: 7800

  • +20% damage reduction
  • +16% damage
  • +15% rate of fire

Loadout

1
75mm_pack_howitzer_uk
75mm pack howitzer uk

artillery small - explosive weapon

Moving Accuracy Multiplier

1

Moving Cooldown Multiplier

1

Near

Medium

Far

Accuracy

0

0

0

Rounds per Minute (RPM)

7

7

7

Range of Fire

20

40

125

Penetration

20

20

20

Scatter Area

12

49

305

Min

Max

Damage

120

120

AoE Radius

-

6

3
lee_enfield_crew_uk
lee enfield crew uk

rifle - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Medium

Far

Accuracy

0.4

0.25

0.2

Rounds per Minute (RPM)

27

17

16

Range of Fire

7

20

35

Penetration

1.5

1

1

Scatter Area

17

126

185

Min

Max

Damage

10

10

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.