Effective against structures, team weapons, and stationary infantry. • Must use barrage ability to attack. • Barrages fire a large number of rockets with wide scatter. Good for area denial. • Long barrage range. • Increased damage against units with equal or higher veterancy levels or marked by Strategic Targets. • Can be towed.
team_weapons
Sight Range
35
Speed
3.6
Max Range
160
Target Size
1.33
Armor
1
Capture Multiplier
1
Decapture Multiplier
1
Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle.
Fires a large number of rockets at the target location. Rockets have a moderate blast radius, but are inaccurate. Effective against infantry, structures, and team weapons.
Fires a short, rapid volley of rockets at the target area. Suppresses any infantry and team weapons within the blast radius.
40
Rocket barrages deals +10 damage against enemies with equal or higher veterancy levels or marked by Strategic Targets.
45
360
50
12
22
5
670
12
XP: 1300
XP: 3900
XP: 7800
nebelwerfer - explosive weapon
Moving Accuracy Multiplier
1
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.75
0.5
0.25
Rounds per Minute (RPM)
0
0
0
Range of Fire
60
50
160
Penetration
35
35
35
Scatter Area
302
251
804
Min
Max
Damage
0
0
AoE Radius
-
5

rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.4
0.25
0.2
Rounds per Minute (RPM)
27
17
16
Range of Fire
7
20
35
Penetration
1.5
1
1
Scatter Area
17
126
185
Min
Max
Damage
10
10
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.