british faction icon

British Forces

Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.

Image for /icons/races/british/vehicles/cwt_15_quad_mount_uk.png}
Anti-infantry / Anti-aircraft
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CMP 15cwt Anti-air Truck

Light vehicle effective against infantry. Can damage light vehicles and shoot down aircraft. Cannot fire at targets directly in front of the vehicle. Can be damaged by small-arms.

Stats

cwt_15_quad_mount_uk

vehicles

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Sight Range

35

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Speed

7.5

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Acceleration

3

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Deceleration

5.5

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Max Range

25

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Target Size

16

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Capture Multiplier

0

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Decapture Multiplier

0

Vehicle Armor

light armoured car

Vehicle Type
Frontal Armor

frontal

8

Frontal Armor

side

8

Frontal Armor

rear

8

Abilities

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Passive

Emergency Engine Repair

Crew will repair vehicle criticals when out of combat and stationary.

Repairs critical engine damage done to the vehicle.

Image for /icons/legacy/abilities/ability_aef_volley_fire.png}
Offensive / Timed

Suppressing Fire

The crew will rapidly fire the 20mm cannon when active.

Deals suppression damage, +50% reload speed. Reduces penetration by 10 at all ranges.

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds

30

manpower

240

fuel

20

popcap

5

Hitpoints
Image for /icons/common/squad/squad.png}
280

280

Upkeep per minute
manpower

6

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1000

  • Unlocks veteran ability. Increases rotation rate, accuracy, and acceleration.
vet 2 starvet 2 starvet 2 empty star

XP: 3000

  • Increases speed, rotation rate, rate of fire, and accuracy.
vet 3 starvet 3 starvet 3 star

XP: 6000

  • Increases speed, acceleration, health, range, and rate of fire.

Loadout

1
20mm_oerlikon_mount_cwt_uk
20mm oerlikon mount cwt uk

hmg - small arms

Moving Accuracy Multiplier

0.25

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.6

0.5

0.4

Rounds per minute (RPM)

42

42

42

Range of Fire

10

25

25

Penetration

35

25

20

Scatter Area

6

37

37

Min.

Max.

Damage

15

15

AoE Radius

-

3

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.