vehicles
Sight Range
35
Speed
7.5
Acceleration
3
Deceleration
5.5
Max Range
25
Target Size
16
Capture Multiplier
0
Decapture Multiplier
0
light armoured car
frontal
8
side
8
rear
8
Crew will repair vehicle criticals when out of combat and stationary.
Repairs critical engine damage done to the vehicle.
Temporarily loads fragmentation rounds, increasing the explosive radius of shells and have increased effectiveness against units in cover.
+3 area of effect radius. Reduces the accuracy and damage reduction bonuses of cover by 25%.
25
Unit will not engage unless given a manual attack order when active.
When the unit is stationary, range is significantly increased after 2.35 seconds.
+25 range.
Locks the vehicle in place and prevents the unit from receiving movement commands until disabled. Use to prevent unwanted movement commands when moving groups of units.
30
200
20
4
280
6
XP: 1000
XP: 3000
XP: 6000

hmg - small arms
Moving Accuracy Multiplier
0.25
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.5
Rounds per Minute (RPM)
42
42
42
Range of Fire
10
25
25
Penetration
35
25
20
Scatter Area
6
37
37
Min
Max
Damage
15
15
AoE Radius
-
3
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.