infantry
Sight Range
35
Speed
3.6
Max Range
35
Target Size
1
Armor
1
Capture Multiplier
1.33
Decapture Multiplier
1.25
The squad gains camouflage when in cover and out of combat. Unit is invisible to enemies unless they get too close. Camouflage lasts for 4 seconds after leaving cover.
+25% damage and +40% accuracy when firing from camouflage for 5 seconds.
Unit will not engage unless given a manual attack order when active.
Enables the squad to heal themselves when out of combat.
Restores +1.6 health per second.
Designates a Hawker Typhoon to strafe the target area with autocannon fire in a line. Effective against infantry and light vehicles.
Can suppress infantry.
50
Allows nearby Commando units to paradrop reinforce when out of combat. The Commando Support Section is also affected by this ability. Veteran 2: Increases reinforcement range from 15 to 25
34
280
8
35
5
440
12
XP: 1200
XP: 3600
XP: 7200

rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.72
Rounds per Minute (RPM)
23
23
23
Range of Fire
7
20
35
Penetration
1.5
1
1
Scatter Area
9
43
69
Min
Max
Damage
14
14
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.