Image for /icons/races/british/vehicles/churchill_black_prince_uk.png}
Image for /icons/races/british/symbols/churchill_black_prince.png}

Churchill Black Prince Heavy Tank

Extremely effective against all ground targets. • Very strong front and side armor. • High health. • Immune to Crew Shock criticals. • Can deploy smokescreens to block vision around the vehicle.

british faction icon

Stats

churchill_black_prince_uk

vehicles

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Sight Range

35

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Speed

3

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Acceleration

1.5

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Deceleration

1.5

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

40

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Target Size

24

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Capture Multiplier

0

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Decapture Multiplier

0

Vehicle Armor

heavy tank

Vehicle Type
Frontal Armor

frontal

340

Frontal Armor

side

240

Frontal Armor

rear

150

Abilities

Image for /icons/common/abilities/ability_british_infantry_support_smoke.png}
Support / Timed

Infantry Support Smoke

Smoke canisters are deployed behind the tank when active.

Smoke blocks vision for a short period of time.

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Image for /icons/races/british/abilities/churchill_combat_self_repair_uk.png}
Defensive / Timed

Emergency Combat Repairs

The vehicle crew will focus their efforts on repairing damage dealt to the vehicle at the expense of disabling all weapons.

Restores 360 health after 12 seconds. Disables weapons and -50% speed while active.

Image for /icons/races/british/abilities/churchill_combat_self_repair_uk.png}
Defensive / Timed

Emergency Combat Repairs

The vehicle crew will focus their efforts on repairing damage dealt to the vehicle at the expense of disabling all weapons.

Restores 480 health after 12 seconds. Disables weapons and -50% speed while active.

Image for /icons/races/british/abilities/churchill_track_armor.png}
Passive

Heavy Track Armor

The heavy track armor of the Black Prince gives it +100 increased side armor and immunity to Crew Shock criticals.

Stats

Costs
time_seconds

55

manpower

690

fuel

180

popcap

20

Hitpoints
Image for /icons/common/squad/squad.png}
1200

1200

Upkeep per minute
manpower

40

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 2000

  • Veteran ability
  • +25% weapon traverse speed
vet 2 starvet 2 starvet 2 empty star

XP: 6000

  • +15% rate of fire
  • +25% weapon accuracy
vet 3 starvet 3 starvet 3 star

XP: 12000

  • +30% rotation rate
  • +20% rate of fire
  • +120 health from Emergency Combat Repair ability

Loadout

1
76mm_churchill_black_prince_uk
76mm churchill black prince uk

cannon - ballistic weapon

Moving Accuracy Multiplier

0.75

Moving Cooldown Multiplier

1

Near

Medium

Far

Accuracy

0.1

0.05

0.04

Rounds per Minute (RPM)

10

10

10

Range of Fire

0

25

40

Penetration

325

300

280

Scatter Area

0

26

41

Min

Max

Damage

240

240

AoE Radius

-

3.75

1
30cal_coaxial_churchill_uk
30cal coaxial churchill uk

hmg - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Medium

Far

Accuracy

0.45

0.35

0.2

Rounds per Minute (RPM)

341

291

246

Range of Fire

7

22

35

Penetration

1

1

1

Scatter Area

0

0

0

Min

Max

Damage

4

4

AoE Radius

-

0

1
30cal_hull_churchill_uk
30cal hull churchill uk

lmg - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Medium

Far

Accuracy

0.45

0.3

0.2

Rounds per Minute (RPM)

360

334

293

Range of Fire

7

22

35

Penetration

1

1

1

Scatter Area

0

0

0

Min

Max

Damage

4

4

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.