british faction icon

British Forces

Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.

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Anti-infantry / Anti-vehicle
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Churchill NA 75 Heavy Tank

Heavy tank armed with a 75mm gun and two Besa machine guns.

Stats

churchill_75mm_africa_uk

vehicles

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Sight Range

35

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Speed

3.8

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Acceleration

1.5

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Deceleration

2

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Max Range

40

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Target Size

24

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Capture Multiplier

0

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Decapture Multiplier

0

Vehicle Armor

heavy tank

Vehicle Type
Frontal Armor

frontal

300

Frontal Armor

side

225

Frontal Armor

rear

150

Abilities

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Support / Timed

Infantry Support Smoke

Smoke canisters are deployed behind the tank when active.

Smoke blocks vision for a short period of time.

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Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

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Passive

Critical Repair

The crew will automatically repair critical damage when out of combat.

Removes engine damage and immobilization criticals.

Stats

Costs
time_seconds

55

manpower

460

fuel

120

popcap

18

Hitpoints
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1200

1200

Upkeep per minute
manpower

27

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 2000

  • Unlocks veteran ability. Increases turret traverse speed, and acceleration.
vet 2 starvet 2 starvet 2 empty star

XP: 6000

  • Increases rotation rate, rate of fire, and accuracy.
vet 3 starvet 3 starvet 3 star

XP: 12000

  • Increases rotation rate, rate of fire, and acceleration.

Loadout

1
75mm_churchill_uk
75mm churchill uk

cannon - ballistic weapon

Moving Accuracy Multiplier

0.75

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.075

0.05

0.04

Rounds per minute (RPM)

9

9

9

Range of Fire

-1

20

40

Penetration

180

140

120

Scatter Area

0

59

111

Min.

Max.

Damage

120

120

AoE Radius

-

3

1
30cal_coaxial_matilda_uk
30cal coaxial matilda uk

hmg - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.41

0.37

0.33

Rounds per minute (RPM)

278

229

209

Range of Fire

7

22

35

Penetration

1

1

1

Scatter Area

2

18

25

Min.

Max.

Damage

3

3

AoE Radius

-

0

1
30cal_hull_churchill_uk
30cal hull churchill uk

hmg - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.35

0.15

0.1

Rounds per minute (RPM)

356

302

248

Range of Fire

7

22

35

Penetration

1

1

1

Scatter Area

0

0

0

Min.

Max.

Damage

4

4

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.