vehicles
Sight Range
35
Speed
3.8
Acceleration
1.5
Deceleration
2
Max Range
40
Target Size
24
Capture Multiplier
0
Decapture Multiplier
0
heavy tank
frontal
300
side
225
rear
150
Smoke canisters are deployed behind the tank when active.
Smoke blocks vision for a short period of time.
Unit will not engage unless given a manual attack order when active.
The crew will automatically repair critical damage when out of combat.
Removes engine damage and immobilization criticals.
55
460
120
18
1200
27
XP: 2000
XP: 6000
XP: 12000

cannon - ballistic weapon
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.075
0.05
0.04
Rounds per Minute (RPM)
10
10
10
Range of Fire
0
20
40
Penetration
180
140
120
Scatter Area
0
59
111
Min
Max
Damage
120
120
AoE Radius
-
3

hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.7
0.525
0.33
Rounds per Minute (RPM)
281
252
233
Range of Fire
7
22
35
Penetration
1
1
1
Scatter Area
2
18
25
Min
Max
Damage
3
3
AoE Radius
-
0

lmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.45
0.3
0.2
Rounds per Minute (RPM)
360
334
293
Range of Fire
7
22
35
Penetration
1
1
1
Scatter Area
0
0
0
Min
Max
Damage
4
4
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.