british faction icon

British Forces

Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.

Image for /icons/races/british/vehicles/centaur_africa_uk.png}
Image for /icons/races/british/symbols/centaur.png}

Centaur IV Medium Tank

Very effective against infantry and structures. • Good speed and mobility. • Short weapon range.

Stats

centaur_africa_uk

vehicles

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Sight Range

35

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Speed

6.3

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Acceleration

3

Image for /icons/races/common/abilities/handbrake_on.png}

Deceleration

4

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

30

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Target Size

20

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Capture Multiplier

0

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Decapture Multiplier

0

Vehicle Armor

medium tank

Vehicle Type
Frontal Armor

frontal

150

Frontal Armor

side

100

Frontal Armor

rear

75

Abilities

Image for /icons/common/abilities/ability_british_engine_critical_self_repair.png}
Passive

Emergency Engine Repair

Crew will repair vehicle criticals when out of combat and stationary.

Repairs critical engine damage done to the vehicle.

Image for /icons/common/abilities/ability_british_fire_smoke_shell.png}
Support / Select target position

Smoke Shot

Orders the crew to fire a smoke shell at the target.

Smoke blocks vision for a short period of time.

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds

45

manpower

360

fuel

75

popcap

12

Hitpoints
Image for /icons/common/squad/squad.png}
720

720

Upkeep per minute
manpower

18

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1500

  • Veteran ability
  • +25% acceleration and deceleration
vet 2 starvet 2 starvet 2 empty star

XP: 4500

  • +15% rate of fire
  • +35% weapon traverse speed
vet 3 starvet 3 starvet 3 star

XP: 9000

  • +30% rotation rate
  • +15% rate of fire
  • +20% speed

Loadout

1
95mm_he_round_centaur_uk
95mm he round centaur uk

artillery mobile - ballistic weapon

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.075

0.0375

0.025

Rounds per minute (RPM)

9

9

9

Range of Fire

-1

-1

30

Penetration

65

65

65

Scatter Area

0

0

11

Min.

Max.

Damage

120

120

AoE Radius

-

6

1
30cal_coaxial_sherman_us
30cal coaxial sherman us

hmg - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.7

0.5

0.45

Rounds per minute (RPM)

271

216

174

Range of Fire

7

20

35

Penetration

1

1

1

Scatter Area

0

0

0

Min.

Max.

Damage

4

4

AoE Radius

-

0

1
30cal_hull_sherman_us
30cal hull sherman us

hmg - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.7

0.5

0.45

Rounds per minute (RPM)

277

235

193

Range of Fire

7

20

35

Penetration

1

1

1

Scatter Area

0

0

0

Min.

Max.

Damage

4

4

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.