vehicles
Sight Range
35
Speed
6.85
Acceleration
3
Deceleration
4
Max Range
30
Target Size
20
Capture Multiplier
0
Decapture Multiplier
0
medium tank
frontal
150
side
100
rear
75
Crew will repair vehicle criticals when out of combat and stationary.
Repairs critical engine damage done to the vehicle.
Orders the crew to fire a smoke shell at the target.
Smoke blocks vision for a short period of time.
Unit will not engage unless given a manual attack order when active.
Switches over to HESH rounds that are fired directly at targets. Has reduced anti-infantry performance and explosion radius, but debilitates enemy vehicles on hit.
Enemies hit receive -30% 50, -30% rate of fire. Lasts for 7 seconds.
45
320
80
10
720
15
XP: 1500
XP: 4500
XP: 9000

artillery mobile - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.075
0.0375
0.025
Rounds per Minute (RPM)
11
11
11
Range of Fire
0
15
30
Penetration
65
65
65
Scatter Area
0
3
11
Min
Max
Damage
120
120
AoE Radius
-
6

hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.7
0.5
0.45
Rounds per Minute (RPM)
274
236
202
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
0
0
0
Min
Max
Damage
4
4
AoE Radius
-
0

lmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.7
0.5
0.45
Rounds per Minute (RPM)
280
259
228
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
0
0
0
Min
Max
Damage
4
4
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.