british faction icon

British Forces

Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.

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Anti-tank / Heavy weapon
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6-pounder Anti-tank Gun Team

Heavy weapon team effective against all vehicles. Must be set-up to attack.

Stats

at_gun_6pdr_uk

team_weapons

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Sight Range

35

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Speed

3.6

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Max Range

60

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Target Size

1.33

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

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Capture Multiplier

1

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Decapture Multiplier

1

Abilities

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Support / Select unit capable of towing

Transport Heavy Weapon

Orders the unit to load the squad into the transport and attach their heavy weapon to the rear of the vehicle.

Image for /icons/common/abilities/ability_german_combat_blitz_off.png}
Passive

Vehicle Hunter

The weapon crew has improved accuracy against light vehicles.

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Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds

40

manpower

260

popcap

7

Reinforce
cost

25

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
100
100
100
100

400

Image for /icons/races/common/symbols/hmg.png}
350

350

Upkeep per minute
manpower

7

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1000

  • Unlocks veteran ability. Increases health.
vet 2 starvet 2 starvet 2 empty star

XP: 3000

  • Increases health, accuracy, and weapon traverse speed.
vet 3 starvet 3 starvet 3 star

XP: 6000

  • Increases weapon penetration, rate of fire, and reduces incoming damage.

Loadout

1
6pdr_at_gun_uk
6pdr at gun uk

at gun - ballistic weapon

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.1

0.05

0.0489

Rounds per minute (RPM)

11

10

10

Range of Fire

15

35

60

Penetration

300

180

130

Scatter Area

8

38

64

Min.

Max.

Damage

160

160

AoE Radius

-

0.5

2
lee_enfield_crew_uk
lee enfield crew uk

rifle - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.4

0.25

0.2

Rounds per minute (RPM)

22

14

13

Range of Fire

7

20

35

Penetration

1.5

1

1

Scatter Area

17

126

185

Min.

Max.

Damage

10

10

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.