Image for /icons/races/british/team_weapons/at_gun_17pdr_mobile_uk.png}
Image for /icons/races/british/symbols/at_gun_17pdr_pheasant_uk.png}

17-pounder Anti-tank Gun Team

Extremely effective against all vehicles. • Must be set-up to attack. • Longer-range than other anti-tank guns. • High damage and penetration. • Immobile. Must be towed to move.

british faction icon

Stats

at_gun_17pdr_pheasant_uk

team_weapons

Image for /icons/unit_status/bw2/5_obervationmode.png}

Sight Range

35

Image for /icons/unit_status/bw2/sprint.png}

Speed

3.6

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

80

Image for /icons/unit_status/bw2/9_markedtarget.png}

Target Size

1.33

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

Image for /icons/unit_status/bw2/11_capturebonus.png}

Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Abilities

Image for /icons/common/abilities/ability_german_heat_rounds.png}
Offensive / Timed

High-explosive Shells

Load high-explosive rounds that increase blast radius, but reduces weapon penetration. Very effective against infantry.

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds

135

manpower

550

popcap

42

Reinforce
cost

28

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
90
90

180

Image for /icons/races/common/symbols/hmg.png}
350
350
350
350
350

1750

Upkeep per minute
manpower

52

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1800

  • Veteran ability
  • +15 health
vet 2 starvet 2 starvet 2 empty star

XP: 5400

  • +30% weapon traverse speed
  • +25% rate of fire
vet 3 starvet 3 starvet 3 star

XP: 10800

  • +20% damage reduction
  • +100% weapon accuracy
  • +40 damage

Loadout

5
17pdr_at_gun_ph_uk
17pdr at gun ph uk

at gun - ballistic weapon

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Medium

Far

Accuracy

0.095

0.055

0.05

Rounds per Minute (RPM)

11

11

11

Range of Fire

20

45

80

Penetration

400

400

400

Scatter Area

11

36

63

Min

Max

Damage

240

240

AoE Radius

-

0.5

0
lee_enfield_crew_uk
lee enfield crew uk

rifle - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Medium

Far

Accuracy

0.4

0.25

0.2

Rounds per Minute (RPM)

27

17

16

Range of Fire

7

20

35

Penetration

1.5

1

1

Scatter Area

17

126

185

Min

Max

Damage

10

10

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.