Infantry and team weapons form a backbone that is tough to break. Myriad vehicles will create the opening you need to seize the day.
Emplacement very effective against all vehicles. Has long-range and does not need to set-up to face targets.
emplacements
Sight Range
35
Speed
0
Max Range
80
Target Size
26
Armor
5
Capture Multiplier
0
Decapture Multiplier
0
Unit will not engage unless given a manual attack order when active.
40
320
45
10
0
1040
10
XP: 1200
XP: 3600
XP: 7200
at gun - ballistic weapon
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Mid
Far
Accuracy
0.095
0.055
0.05
Rounds per minute (RPM)
10
10
10
Range of Fire
20
45
80
Penetration
340
320
300
Scatter Area
15
48
85
Min.
Max.
Damage
240
240
AoE Radius
-
0.5
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.