vehicles
Sight Range
35
Speed
5.6
Acceleration
3.5
Deceleration
3.5
Max Range
40
Target Size
17
Capture Multiplier
0
Decapture Multiplier
0
light tank
frontal
70
side
50
rear
35
Unlocks Smoke Canisters ability. Automatically repairs when stationary and out of combat.
Restores +9.2 health per second.
40
Increases the effectiveness of nearby infantry. Unlocks Mark Vehicle and Reconnaissance Scan abilities.
Nearby infantry gain +10% accuracy, +20% reload speed, and +5 vision range.
60
Crew will repair vehicle criticals when out of combat and stationary.
Repairs critical engine damage done to the vehicle.
Orders the vehicle crew to deploy smoke canisters in front of the vehicle.
Smoke blocks vision for a short period of time.
The Command tank improves the performance of nearby infantry.
+10% accuracy, +20% reload speed, and +5 vision range.
Greatly increases the unit's forward vision, but reduces speed and disables weapons. Unit cannot see to the sides or rear.
+35 vision range, -50% speed.
When stationary and out of combat, the Stuart will slowly repair itself.
Restores +9.2 health per second.
Orders unit to mark a hostile vehicle.
Marked enemies take +25% additional damage, +50% easier to hit, +25% incoming weapon penetration. Unit is revealed while active.
45
Fire a shot at the target vehicle's tracks or wheels, lowering its mobility for a short period of time.
-80% speed and -40% rotation rate on affected target for 5 seconds.
30
Crew will repair vehicle criticals when out of combat and stationary.
Unit will not engage unless given a manual attack order when active.
45
280
35
8
480
12
XP: 1200
XP: 3600
XP: 7200

cannon - ballistic weapon
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.075
0.0475
0.035
Rounds per Minute (RPM)
16
16
16
Range of Fire
10
20
40
Penetration
80
65
50
Scatter Area
7
13
27
Min
Max
Damage
80
80
AoE Radius
-
1.75

hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.342
0.3
0.288
Rounds per Minute (RPM)
369
291
237
Range of Fire
7
22
35
Penetration
1
1
1
Scatter Area
0
0
0
Min
Max
Damage
4
4
AoE Radius
-
0

lmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.342
0.288
0.27
Rounds per Minute (RPM)
343
296
252
Range of Fire
7
22
35
Penetration
2
1.8
1.3
Scatter Area
0
0
0
Min
Max
Damage
4
4
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.