Image for /icons/races/american/vehicles/sherman_easy_8_us.png}
Image for /icons/races/american/symbols/sherman_easy_8_us.png}

M4A3E8 Sherman Easy Eight

Effective against vehicles, infantry, and structures. • Has increased health over other medium tanks. • Can fire HVAP to increase penetration and damage. • No main gun accuracy penalties when moving. • Strong anti-infantry machine guns.

american faction icon

Stats

sherman_easy_8_us

vehicles

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Sight Range

35

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Speed

5.75

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Acceleration

2.5

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Deceleration

4

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Max Range

40

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Target Size

20

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Capture Multiplier

0

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Decapture Multiplier

0

Vehicle Armor

medium tank

Vehicle Type
Frontal Armor

frontal

195

Frontal Armor

side

110

Frontal Armor

rear

80

Upgrades

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Weapon upgrade

M2HB .50cal Heavy Machine Gun

Upgrades the unit with a pintle-mounted heavy machine gun.

Increases anti-infantry firepower.

Costs
munition

50

Abilities

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Offensive / Timed

Unlock High-explosive Rounds

Load high-explosive rounds that increase blast radius, but reduces weapon penetration. Very effective against infantry.

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Offensive / Select target vehicle

Unlock White Phosphorus Round

Fires a white phosphorous shell. Reduces the performance of the target vehicle. Smoke cloud continuously damage infantry.

-100% vision and disables weapons. Lasts 7 seconds.

Image for /icons/common/upgrades/hvap_hellcat_us.png}
Offensive / Timed

HVAP Rounds

Load HVAP rounds that increase damage and weapon penetration. Can penetrate heavy tanks frontally.

+33% damage. +50% penetration.

Costs
munition

45

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Passive

Emergency Engine Repair

Crew will repair vehicle criticals when out of combat and stationary.

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Recon

Radio Net

Chaffees, Hellcats and Shermans are more effective when near each other.

Nearby tanks increase accuracy and vision of each other.

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Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Image for /icons/common/abilities/ability_high_explosive_rounds_sherman.png}
Offensive / Timed

High-explosive Rounds

Load high-explosive rounds that increase blast radius, but reduces weapon penetration. Very effective against infantry.

Costs
munition

30

Image for /icons/common/abilities/white_phosphorous_sherman_us.png}
Offensive / Select target vehicle

White Phosphorus Shell

Fires a white phosphorous shell. Reduces the performance of the target vehicle and creates a vision block smoke cloud. Smoke cloud continuously damage infantry.

-100% vision and disables weapons. Lasts 7 seconds.

Costs
munition

35

Stats

Costs
time_seconds

45

manpower

375

fuel

105

popcap

14

Hitpoints
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840

840

Upkeep per minute
manpower

21

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1800

  • Veteran ability choice
  • +15% main gun accuracy
vet 2 starvet 2 starvet 2 empty star

XP: 5400

  • +20% weapon penetration
  • +30% rotation rate
vet 3 starvet 3 starvet 3 star

XP: 10800

  • +80 health
  • +25% rate of fire
  • +66% HVAP ability duration

Loadout

1
76mm_sherman_easy_8_us
76mm sherman easy 8 us

cannon - ballistic weapon

Moving Accuracy Multiplier

1

Moving Cooldown Multiplier

1

Near

Medium

Far

Accuracy

0.1

0.05

0.04

Rounds per Minute (RPM)

10

10

10

Range of Fire

10

25

40

Penetration

200

180

160

Scatter Area

11

26

40

Min

Max

Damage

120

120

AoE Radius

-

4.5

1
30cal_coaxial_sherman_e8_us
30cal coaxial sherman e8 us

hmg - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Medium

Far

Accuracy

0.7

0.5

0.45

Rounds per Minute (RPM)

274

236

202

Range of Fire

7

20

35

Penetration

1

1

1

Scatter Area

0

0

0

Min

Max

Damage

4

4

AoE Radius

-

0

1
30cal_hull_sherman_e8_us
30cal hull sherman e8 us

lmg - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Medium

Far

Accuracy

0.7

0.5

0.45

Rounds per Minute (RPM)

280

259

228

Range of Fire

7

20

35

Penetration

1

1

1

Scatter Area

0

0

0

Min

Max

Damage

4

4

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.