Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.
Support infantry effective against infantry at long-range. Can throw incendiary and anti-tank grenades. Can camouflage.
infantry
Sight Range
35
Speed
3.6
Max Range
35
Target Size
1
Armor
1
Capture Multiplier
1.25
Decapture Multiplier
1.25
Upgrades the squad with Breda Model 30 Light Machine Guns.
Increases anti-infantry firepower at all ranges. Most effective at medium and short-range.
75
Upgrades the squad with two Beretta Model 38A Submachine Guns.
Increases anti-infantry firepower at short-range.
75
Upgrades the squad with one Panzerschreck. Very effective against vehicles.
Adds anti-tank capability.
90
Throws an improvised incendiary grenade at the target that continuously burns infantry in an area.
30
Throws a Type-l Grenade that attaches to enemy vehicles before detonating.
Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach 50% health or below.
25
The squad gains camouflage. Unit is invisible to enemies unless they get too close. Reduced movement speed and sight while active.
-10 vision, -25% speed. +200% damage, +200% accuracy when attacking from camouflage for 5 seconds.
Unit will heal when out of combat.
Unit will not engage unless given a manual attack order when active.
25
225
7
22
5
400
9
XP: 480
XP: 960
XP: 1920
Explosive device triggered by nearby enemies. Suppresses infantry and damages the engines of vehicles.
30
rifle - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1.25
Near
Mid
Far
Accuracy
0.525
0.475
0.125
Rounds per minute (RPM)
25
19
13
Range of Fire
10
20
35
Penetration
1.5
1
1
Scatter Area
23
84
123
Min.
Max.
Damage
10
10
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.