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Image for /icons/races/american/symbols/resistance_fighters_partisan.png}

Resistance Fighter Squad

Effective against infantry at long range. • Can throw anti-infantry incendiary and anti-tank grenades. • Can become camouflaged at the cost of movement speed and vision.

american faction icon

Stats

resistance_fighters_partisan

infantry

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Sight Range

35

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Speed

3.6

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Max Range

35

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Target Size

1

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Armor

1

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Capture Multiplier

1.25

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Decapture Multiplier

1

Upgrades

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Breda Model 30 Light Machine Gun

Upgrades the squad with an anti-infantry machine gun.

Increases anti-infantry firepower at all ranges. Most effective at medium and short-range.

Costs
munition

75

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Beretta Model 38A Submachine Guns

Upgrades the squad with two Beretta Model 38A Submachine Guns.

Increases anti-infantry firepower at short-range.

Costs
munition

50

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RPzB 54 Panzerschreck

Upgrades the squad with one Panzerschreck. Very effective against vehicles.

Adds anti-tank capability.

Costs
munition

100

Abilities

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Offensive / Select target position

Incendiary Grenade

Throws an improvised incendiary grenade at the target that continuously burns infantry in an area.

Costs
munition

30

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Offensive / Select target vehicle

Type-l Grenade

Throws a Type-l Grenade that attaches to enemy vehicles before detonating.

Damages and applies the Crew Shock critical. Causes Engine Damage on vehicles that reach 50% health or below. Damaging a vehicle with an active Crew Shock critical will cause Engine Damage.

Costs
munition

25

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Recon

Camouflage Disabled

The squad gains camouflage. Unit is invisible to enemies unless they get too close. Reduced movement speed and sight while active.

-10 vision, -25% speed. +200% damage, +200% accuracy when attacking from camouflage for 5 seconds.

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Passive

Medical Supplies

Unit will heal when out of combat.

Restores +1.6 health per second.

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Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

Stats

Costs
time_seconds

25

manpower

285

popcap

7

Reinforce
cost

28

time

5

Hitpoints
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80
80
80
80
80

400

Upkeep per minute
manpower

10

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 480

  • Veteran ability
  • +10% harder to hit
vet 2 starvet 2 starvet 2 empty star

XP: 960

  • +25% weapon accuracy
  • +50% ability recharge speed
vet 3 starvet 3 starvet 3 star

XP: 1920

  • +15 health
  • +20% harder to hit
  • +35% rate of fire

Can Construct

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General purpose / Explosive

M1 Mine

Explosive device triggered by nearby enemies. Damages enemy units, suppresses infantry and deals the Engine Damage critical to vehicles.

Costs
munition

30

Loadout

5
carcano_resistance_fighter_partisan
carcano resistance fighter partisan

rifle - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Medium

Far

Accuracy

0.75

0.725

0.65

Rounds per Minute (RPM)

17

17

17

Range of Fire

7

25

35

Penetration

1.5

1

1

Scatter Area

13

116

148

Min

Max

Damage

15

15

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.