vehicles
Sight Range
35
Speed
5.3
Acceleration
4
Deceleration
4.8
Max Range
40
Target Size
26
Capture Multiplier
0
Decapture Multiplier
0
medium tank
frontal
300
side
180
rear
90
Chaffees, Hellcats and Shermans are more effective when near each other.
Nearby tanks increase accuracy and vision of each other.
Crew will repair vehicle criticals when out of combat and stationary.
Unit will not engage unless given a manual attack order when active.
Fires a powerful piercing round at the target vehicle. This round always penetrates enemy armor and can go through obstacles such as buildings.
Ability remains active even if the unit moves as as long as the target remains in range.
30
HVAP Shot causes Crew Shock when penetrating an enemy vehicle, crippling it for a short period of time.
-60% acceleration, -60% speed and rotation rate. Disables weapons. Lasts for 5 seconds.
HVAP Shot gains +15 range.
55
720
200
24
1200
36
XP: 3440
XP: 10320
XP: 20640

cannon - ballistic weapon
Moving Accuracy Multiplier
0.75
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.075
0.0475
0.035
Rounds per Minute (RPM)
11
11
11
Range of Fire
10
25
40
Penetration
360
280
250
Scatter Area
12
29
46
Min
Max
Damage
240
240
AoE Radius
-
4.5

hmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.7
0.5
0.45
Rounds per Minute (RPM)
274
236
202
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
0
0
0
Min
Max
Damage
4
4
AoE Radius
-
0

lmg - small arms
Moving Accuracy Multiplier
0.5
Moving Cooldown Multiplier
1
Near
Medium
Far
Accuracy
0.7
0.5
0.45
Rounds per Minute (RPM)
280
259
228
Range of Fire
7
20
35
Penetration
1
1
1
Scatter Area
0
0
0
Min
Max
Damage
4
4
AoE Radius
-
0
The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.