american faction icon

US Forces

Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.

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Paratrooper Squad

Effective against infantry at medium range. • High squad health, large squad size (6). • Can be paradropped reinforce when out of combat • Can throw grenades and anti-structure satchel charges.

Stats

paratrooper_us

infantry

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Sight Range

35

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Speed

3.6

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Max Range

35

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Target Size

1

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Armor

1

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Capture Multiplier

1.33

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Decapture Multiplier

1.25

Upgrades

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M9 Bazooka Package

Upgrades the squad with two M9 Bazookas. Very effective against vehicles.

Adds anti-tank capability.

Costs
munition

75

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M1919A6 Light Machine Gun Package

Upgrades the squad with two M1919A6 Light Machine Gun.

Increases anti-infantry firepower at all ranges. Most effective at long-range. Cannot fire on the move.

Costs
munition

90

Abilities

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Offensive / Select target position

'Cooked' Mk 2 Frag Grenade

Throws a grenade that deals high damage to infantry in a small area. Very effective against infantry in cover or structures.

Costs
munition

25

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Offensive / Select target position

Satchel Charge

Throw an explosive that detonates in a wide radius after a moderate delay. Effective against stationary targets and structures.

Costs
munition

45

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Passive

Seize and Hold

Paratroopers are able to capture territory faster and gain combat bonuses when they are near territory or victory points.

+33% capture speed. Gains +15% damage reduction when within 10 range of a territory or victory points.

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Passive

Packed Explosives

Increases the explosive radius and damage of grenades and satchel charges thrown by the unit.

+25% explosion damage and radius.

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Passive

Seize and Hold

Paratroopers are able to capture territory faster and gain combat bonuses when they are near territory or victory points.

+33% capture speed. Gains +15% damage reduction when within 10 range of a territory or victory points.

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Passive

Explosive Experts

Increases the explosive radius and damage of grenades and satchel charges thrown by the unit.

+25% explosion damage and radius.

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Passive

Paradropped Replacements

This unit can reinforce in the field via paradrop when it is out of combat.

Stats

Costs
time_seconds

33

manpower

380

popcap

9

Reinforce
cost

33

time

5

Hitpoints
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110
110
110
110
110
110

660

Upkeep per minute
manpower

14

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1200

  • Veteran ability choice
  • +15% harder to hit
vet 2 starvet 2 starvet 2 empty star

XP: 3600

  • +20% damage reduction
  • +15% rate of fire
vet 3 starvet 3 starvet 3 star

XP: 7200

  • +20 health
  • +30% weapon accuracy
  • +20% rate of fire

Loadout

6
carbine_paratrooper_us
carbine paratrooper us

rifle - small arms

Moving Accuracy Multiplier

0.75

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.825

0.55

0.475

Rounds per minute (RPM)

33

25

21

Range of Fire

7

22.5

35

Penetration

1.5

1

1

Scatter Area

17

135

185

Min.

Max.

Damage

10

10

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.