Image for /icons/races/american/vehicles/halftrack_quad_us.png}
Image for /icons/races/american/symbols/m16_quad_half-track.png}

M16 Multiple Gun Motor Carriage

Very effective against infantry. Can shoot down aircraft. • Most effective when stationary. • Low armor and can be damaged by small-arms.

american faction icon

Stats

halftrack_quad_us

vehicles

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Sight Range

35

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Speed

6.9

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Acceleration

2.5

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Deceleration

5

Image for /icons/unit_status/bw2/artillery_radio_beacon.png}

Max Range

45

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Target Size

16

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Capture Multiplier

0

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Decapture Multiplier

0

Vehicle Armor

light halftrack

Vehicle Type
Frontal Armor

frontal

10

Frontal Armor

side

7

Frontal Armor

rear

5

Upgrades

Image for /icons/races/american/upgrades/halftrack_quad_us.png}
Conversion upgrade

M45 Quad Mount Conversion

Convert to the M16 Multiple Gun Motor Carriage. Very effective against infantry. Can shoot down aircraft.

Removes ability to Transport and Reinforce.

Costs
munition

75

Image for /icons/races/american/upgrades/halftrack_medical_us.png}
Conversion upgrade

Medical Conversion

Convert the unit into an unarmed medical vehicle that heals nearby infantry.

When stationary, heals nearby infantry that are out of combat.

Costs
munition

50

Image for /icons/races/american/upgrades/halftrack_75mm_us.png}
Conversion upgrade

75mm Anti-tank Conversion

Convert to the M3 75mm. Effective against vehicles and can barrage targets at long-range.

Removes ability to Transport and Reinforce.

Costs
munition

75

Image for /icons/races/american/upgrades/halftrack_assault_us.png}
Conversion upgrade

Assault Carrier Conversion

Convert to the M3 Assault Carrier. Increases the health of the unit by +60, incoming damage is reduced when at high health, and allows its occupants to attack enemies. Snipers and team weapons cannot fire from within the vehicles.

Costs

Abilities

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Passive

Self-repair

Orders the crew to repair their own vehicle when stationary and out of combat.

Disables weapons while active.

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Select to unlock

Unlock Shoot and Scoot

Temporarily boosts speed. When moving the vehicle is harder to hit and rotates faster.

Image for /icons/common/abilities/veterancy/veterancy_1_unlock_b.png}
Offensive / Timed

Unlock Button Vehicle

While active, enemy vehicles hit by the M16 have temporarily reduced sight and speed.

-50% vision, -50% speed, rotation rate, and acceleration on target. Deflections reduce speed penalty to -25%.

Image for /icons/races/american/abilities/scoot_and_shoot_halftracks.png}
Offensive / Timed

Shoot and Scoot

Temporarily boosts speed. When moving the vehicle is harder to hit and rotates faster.

+35% speed. +35% rotation rate and unit is 50% harder to hit when moving.

Image for /icons/races/american/abilities/button_vehicle.png}
Offensive / Timed

Button Vehicle

While active, enemy vehicles hit by the M16 have temporarily reduced sight and speed.

-50% vision, -50% speed, rotation rate, and acceleration on target. Deflections reduce speed penalty to -25%.

Image for /icons/common/abilities/ability_british_engine_critical_self_repair.png}
Passive

Emergency Engine Repair

Crew will repair vehicle criticals when out of combat and stationary.

Image for /icons/common/orders/command_hold_fire_off.png}
Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

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Passive

Exchangeable Parts

All US Halftracks, including M3 Assault Carriers, can exchange their upgrades once every 120 seconds. Conversions after the first upgrade are free and takes 8 seconds to complete.

Image for /icons/races/american/abilities/exchangeable_parts.png}
Passive

Exchangeable Parts Active

All US Halftracks, including M3 Assault Carriers, can exchange their upgrades once every 120 seconds. Conversions after the first upgrade are free and takes 8 seconds to complete.

Stats

Costs
time_seconds

45

manpower

250

fuel

30

popcap

6

Hitpoints
Image for /icons/common/squad/squad.png}
320

320

Upkeep per minute
manpower

9

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 1200

  • Veteran ability choice
  • +25% acceleration and deceleration
vet 2 starvet 2 starvet 2 empty star

XP: 3600

  • +25% weapon accuracy
  • +25% rotation rate
vet 3 starvet 3 starvet 3 star

XP: 7200

  • +80 health
  • +33% damage

Loadout

1
Image for /icons/common/weapons/tank_quad.png}
50cal quadmount halftrack us

hmg - small arms

Moving Accuracy Multiplier

0.25

Moving Cooldown Multiplier

1

Near

Medium

Far

Accuracy

0.27

0.236

0.09

Rounds per Minute (RPM)

1142

1134

970

Range of Fire

10

25

45

Penetration

2.5

1.5

1.25

Scatter Area

31

62

104

Min

Max

Damage

8

8

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.