american faction icon

US Forces

Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.

Image for /icons/races/american/infantry/captain_us.png}
Support Infantry
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Captain Retinue

Support unit with limited combat power. • improves the veterancy gain of nearby infantry squads. • Flanking Maneuver ability makes infantry harder to hit and increases speed. • Small squad size (3).

Stats

captain_us

infantry

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Sight Range

35

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Speed

3.6

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Max Range

35

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Target Size

1

Image for /icons/unit_status/bw2/3_defensivebonus.png}

Armor

1

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Capture Multiplier

1

Image for /icons/unit_status/bw2/10_retreatpoint.png}

Decapture Multiplier

1

Upgrades

Image for /icons/races/american/weapons/johnson_lmg_us.png}

M1941 Light Machine Gun Package

Upgrades the squad with two M1941 Light Machine Guns.

Increases anti-infantry firepower at all ranges. Most effective at medium and short-range.

Costs
munition

75

Abilities

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Follow

Orders the squad to follow the target allied squad.

Support / Select target squad

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Offensive / Select target position

Unlock Off-map Mortar Barrage

Barrages the target area with off-map mortars. Effective against stationary infantry and structures.

Image for /icons/common/abilities/veterancy/veterancy_1_unlock_b.png}
Offensive / Select target vehicle

Unlock Mark Vehicle

Orders unit to mark a hostile vehicle.

Marked enemies take +25% additional damage, +50% easier to hit, +50% incoming weapon penetration. Unit is revealed while active.

Image for /icons/legacy/abilities/ability_aef_mortar_barrage.png}
Offensive / Select target position

Forward Observer Mortar Barrage

Barrages the target area with off-map mortars. Effective against stationary infantry and structures.

Image for /icons/common/abilities/ability_german_aimed_shot.png}
Offensive / Select target vehicle

Mark Vehicle

Orders unit to mark a hostile vehicle.

Marked enemies take +25% additional damage, +50% easier to hit, +25% incoming weapon penetration. Unit is revealed while active.

Image for /icons/races/american/abilities/captain_promotion.png}
Passive

Leadership

Increases the experience gain of nearby allied infantry.

Image for /icons/legacy/abilities/ability_aef_sprint_hmg.png}
Support / Select target squad

Flanking Maneuver

Increases a friendly squad's speed and removes current suppression. Squad is harder to hit and take less suppression when moving.

+80% speed. Unit is 20% harder to hit and takes 50% less suppression when moving.

Image for /icons/races/common/abilities/support_veterancy.png}
Passive

Support Veterancy

Receives veterancy experience from nearby allies when they earn veterancy experience. The shared experience is split between each unit with this ability near that ally.

Stats

Costs
time_seconds

15

manpower

150

popcap

5

Reinforce
cost

28

time

5

Hitpoints
Image for /icons/common/squad/squad.png}
95
95
95

285

Upkeep per minute
manpower

5

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 750

  • Veteran ability choice
  • +20% harder to hit
vet 2 starvet 2 starvet 2 empty star

XP: 2250

  • +10 ability range
  • +35% ability recharge speed
vet 3 starvet 3 starvet 3 star

XP: 4500

  • +20 health
  • +30% ability recharge speed
  • +100% leadership experience sharing bonus

Loadout

2
garand_rifleman_us
garand rifleman us

rifle - small arms

Moving Accuracy Multiplier

0.75

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.68

0.615

0.33

Rounds per minute (RPM)

38

23

16

Range of Fire

7

25

35

Penetration

1.5

1

1

Scatter Area

13

116

148

Min.

Max.

Damage

12

12

AoE Radius

-

0

1
thompson_captain_us
thompson captain us

smg - small arms

Moving Accuracy Multiplier

0.85

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.563

0.35

0.3125

Rounds per minute (RPM)

176

112

29

Range of Fire

7

15

35

Penetration

1

1

1

Scatter Area

8

15

32

Min.

Max.

Damage

4

4

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.