american faction icon

US Forces

Versatile infantry and weaponry that can displace any opponent. Experience is key to improving your forces for the fight ahead.

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Bazooka Squad

Very effective against vehicles. Less effective against tank frontal armor at long-range. • Gains increased range when stationary for 3.5 seconds. • Small squad size (4).

Stats

bazooka_team_us

infantry

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Sight Range

35

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Speed

3.6

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Max Range

35

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Target Size

1

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Armor

1

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Capture Multiplier

1

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Decapture Multiplier

1

Upgrades

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RPzB 54 Panzerschreck Package

Upgrades the squad with one Panzerschreck. Very effective against vehicles.

Adds anti-tank capability.

Costs
munition

75

Abilities

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Offensive / Select target vehicle

Unlock Anti-tank Satchel Charge

Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range.

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Offensive / Select target position

Unlock White Phosphorous Rocket

Fires a special smoke rocket. Smoke cloud continuously damages infantry and blocks vision.

Select to unlock

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Offensive / Select target position

White Phosphorous Rocket

Fires a special smoke rocket. Smoke cloud continuously damages infantry and blocks vision.

Smoke blocks vision for a short period of time.

Costs
munition

35

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Toggle off auto-attack

Hold Fire Disabled

Unit will not engage unless given a manual attack order when active.

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Passive

Steady Fire

When the unit is stationary for 3.5 seconds, it gains +7.5 range. Bonuses take effect when the unit is in garrisons. Veteran 3: +7.5 additional bonus weapon range when active.

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Offensive / Select target vehicle

Anti-tank Satchel Charge

Throws a timed satchel of explosives at the target enemy vehicle. High damage, short-range.

Damages and temporarily slows vehicles. Causes Engine Damage on vehicles that reach 50% health or below.

Costs
munition

45

Stats

Costs
time_seconds

25

manpower

250

popcap

7

Reinforce
cost

28

time

5

Hitpoints
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95
95
95
95

380

Upkeep per minute
manpower

9

Veterancy
vet 1 starvet 1 empty starvet 1 empty star

XP: 800

  • Veteran ability choice
  • +15 health
vet 2 starvet 2 starvet 2 empty star

XP: 2400

  • +25% weapon accuracy
  • +30% weapon penetration
vet 3 starvet 3 starvet 3 star

XP: 4800

  • +15 health
  • +30% rate of fire
  • +7.5 steady fire ability range

Can construct

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Anti-tank / Explosive

M6 Heavy Anti-tank Mine

Explosive device only triggered by vehicles. Deals high damage and causes heavy engine damage.

Anti-tank / Explosive

Costs
munition

50

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General purpose / Explosive

High-explosive Demolition Charge

Plants a demolition charge at the target position. Extremely effective against structures and stationary units. Can be detected by nearby enemy units. Minesweepers can detect demo charges at further distances.

Must be manually detonated.

Costs
munition

50

Loadout

4
carbine_bazooka_team_us
carbine bazooka team us

rifle - small arms

Moving Accuracy Multiplier

0.5

Moving Cooldown Multiplier

1

Near

Mid

Far

Accuracy

0.8

0.6

0.3

Rounds per minute (RPM)

22

15

11

Range of Fire

7

20

35

Penetration

1.5

1

1

Scatter Area

17

126

185

Min.

Max.

Damage

10

10

AoE Radius

-

0

  • The effective accuracy is impacted by several factors like target size or armor of the receiving unit as well as accuracy or penetration of the attacking one.